GoldenEye: Source Forums

Debriefing => General Goldeneye => Topic started by: sir_frags on July 08, 2007, 05:33:26 am

Title: cool dead man's shadow
Post by: sir_frags on July 08, 2007, 05:33:26 am
I know I haven't played much but you'd still think I would have seen a shadow like this before; I haven't.   I wish I had taken a screen of it from under the table. I can't even described how cool that looked. You know how when you die you can move the mouse around to see the body? I guess because this body was on the table off the ground, you couldn't do that. Instead all you could see was the shadow. But I have no idead how that shadow is passing through the table :)

http://store.itsyourftp.com/~frags/shadow.JPG
Title: Re: cool dead man's shadow
Post by: Mike [fourtecks] on July 08, 2007, 07:05:37 am
It's a source engine related issue. Dynamic shadows sometimes pass through 'thin' brushes if a player is touching that thin brush or whatnot. They are tweaking dynamic shadows for hl2 ep2, so perhaps they may have fixed this while doing so.