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Author Topic: [Bug] Mapcycle  (Read 2834 times)

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Troy

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[Bug] Mapcycle
« on: October 02, 2012, 10:54:16 pm »

When my server first starts up, it takes several hours for it to change to the next map.  In my logs, from (server restarted) 1:42am - 5am (server restarted) 5am - 3:19pm, it remained on archives.  This only happens on the first map when the server starts.  I have tried UMC and mapchooser and they both have the same problem.  I think this is a ges bug.
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killermonkey

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Re: [Bug] Mapcycle
« Reply #1 on: October 03, 2012, 02:35:10 am »

This is not a GES bug.

The server doesn't enter the running state until a player joins. Happens on all source games.
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Troy

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Re: [Bug] Mapcycle
« Reply #2 on: October 04, 2012, 01:03:32 am »

I haven't noticed this until 4.2.  If I start the server, and it's populated and then they leave, are you saying because people joined, the running state has been set?  I'm not sure if I buy this.  The server should cycle maps right when you start it.
« Last Edit: October 04, 2012, 02:41:34 am by Troy »
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