GoldenEye: Source Forums

Debriefing => Bug Reports & Fixes => Topic started by: mytimehaspassed on December 16, 2016, 02:46:47 am

Title: Linux Server Crash
Post by: mytimehaspassed on December 16, 2016, 02:46:47 am
The gnu/linux server crashes when I try to load capturetheflag. Everything else works great. Here's some stats:
Distro:    Debian GNU/Linux 8.6 (jessie)
Arch:      x86_64
Kernel:    3.16.0-4-amd64
Hostname:  <snip>
tmux:      tmux 1.9
GLIBC:     2.19
I'm using https://gameservermanagers.com/'s scripts to handle starting and stopping the server. The server crashes on the end of the round if the gametype is changed to capturetheflag.