GoldenEye: Source Forums
Debriefing => Bug Reports & Fixes => Fixed\Known Bugs => Topic started by: X-tra on March 14, 2009, 02:19:30 pm
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I think that's worst than beta 3. Letters like "é, è, ê" appear as 2 square.
Screen :
(http://img5.imageshack.us/img5/2884/goldeneyesourceglitch.png)
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lol codepage. I'm guessing it's trying to draw UTF-8 as Extended ASCII, note the title and progress bar render fine.
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Looks like the translation files got borked coming down from the Wiki... I'll see what I can do no promises
EDIT:
I can fix all the translations, *points finger at lodle's script*
EDIT2:
Translations fixed: http://www.divshare.com/download/6805570-b05
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what did i do? :P
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You're conversion script is morphing the special characters into ASCII shit then saving the file as the proper unicode
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On the note of the text, there's also inconsistency between the actual number of kills you must get for a lot of achievements and how many the descriptions tell you that you need.
You can see an example in the screenshot that X-tra posted. The description for level 2 of the AR33 achievement says 99, but the actual thing says 133. Not a huge deal, though.
Loving the changes to the proximity mines. 3.1 is definitely a win.
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HAHA good point, just go by the number on the panel there its the one you need to get
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Oh I see that you increased the number of kill for those achievements. :P
I'll edit this in wiki tomorow for B4.
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This is now fixed in our build script. Shouldnt be an issue for the next release