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Author Topic: InvertedShadow - Archives  (Read 21359 times)

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Ruone Delacroix

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Re: InvertedShadow - Archives
« Reply #15 on: December 21, 2008, 05:45:45 am »

Well, the bottom one says front zone in the link at the top left.
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Bissrok

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Re: InvertedShadow - Archives
« Reply #16 on: December 21, 2008, 04:53:44 pm »

Man, that looks really nice. And it does remind me a lot of the place in the movie. It's always been one of my favorite maps, though. I can't wait to actually run through it.
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InvertedShadow

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Re: InvertedShadow - Archives
« Reply #17 on: December 21, 2008, 09:58:33 pm »

Bonus: The next post's suggestion will be added into the map if it's not too extravagant.
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Storm101

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Re: InvertedShadow - Archives
« Reply #18 on: December 21, 2008, 10:43:03 pm »

I suggest being able to jump out of the windows and perhaps use a ladder to climb back up to the top floor. It would really help open up the map. Otherwise, you could go deep into the back of the bottom section but if you wanted to get back to the top floor, you would have to walk quite a ways. Same thing for going to the bottom section from the top floor.

Of course, this is assuming that there will actualy be a full zone. I was hoping you would answer that question.
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Re: InvertedShadow - Archives
« Reply #19 on: December 22, 2008, 02:17:22 am »

I agree whit this one.
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Re: InvertedShadow - Archives
« Reply #20 on: December 22, 2008, 03:41:12 am »

I'd like a crate pile because ladders really screw things up in Source.
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Storm101

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Re: InvertedShadow - Archives
« Reply #21 on: December 22, 2008, 03:53:09 am »

Yeah. That would be more realistic, too. I mean, you're not just going to see a ladder going up to a window that shouldn't be broken in the first place.
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Re: InvertedShadow - Archives
« Reply #22 on: December 22, 2008, 01:32:19 pm »

I assume you're talking about the windows where Bond and Natalya are escaping in the SP of GE64.
well, i think if added, this should be a one way thing.
So you can jump out of the window, but have to get back into the building through the windows on the lower floor.
A ladder up to a window doesn't sound very realistic and by adding a crate stack or something you would block one of the windows on the groundfloor.
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Sergeant Kelly

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Re: InvertedShadow - Archives
« Reply #23 on: December 22, 2008, 05:24:44 pm »

I could imagine this in Archives_Classic, though not the modern version. In my opinion the modern map is more than good enough.
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Jeron [SharpSh00tah]

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Re: InvertedShadow - Archives
« Reply #24 on: December 22, 2008, 05:44:51 pm »

first off, we gotta get together because the escape from archives into streets needs to match. (As well Facility backzone and runway!
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Storm101

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Re: InvertedShadow - Archives
« Reply #25 on: December 22, 2008, 06:17:50 pm »

I assume you're talking about the windows where Bond and Natalya are escaping in the SP of GE64.
well, i think if added, this should be a one way thing.
So you can jump out of the window, but have to get back into the building through the windows on the lower floor.
A ladder up to a window doesn't sound very realistic and by adding a crate stack or something you would block one of the windows on the groundfloor.

Maybe a crate stack at the end of the row that doesn't block anything, or small ones in between.

I am seeing how this could be weird, so we should at least have the one way jumping out of the windows if this won't work. It was a element of the original game, afterall.
« Last Edit: December 22, 2008, 06:37:39 pm by Storm101 »
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JcFerggy

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Re: InvertedShadow - Archives
« Reply #26 on: December 22, 2008, 11:50:10 pm »

If I remember correctly, there were no windows on the main floor, so the create idea should work.
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Storm101

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Re: InvertedShadow - Archives
« Reply #27 on: December 23, 2008, 12:06:07 am »

There are windows on both the top and bottom floor. The ones on the top are right above the lower ones.
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Bissrok

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Re: InvertedShadow - Archives
« Reply #28 on: December 23, 2008, 12:09:03 am »

There are windows on both the top and bottom floor. The ones on the top are right above the lower ones.

Yup. But aren't there at least three sets of windows on each floor? Even if some crates did block one of the windows, you'd still be fine.
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JcFerggy

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Re: InvertedShadow - Archives
« Reply #29 on: December 23, 2008, 12:25:04 am »

What about a fire escape? A set of railings outside the windows, with a ladder leading up to it?
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