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Author Topic: [FIXED B4] Jesus jump  (Read 4680 times)

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keefy

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[FIXED B4] Jesus jump
« on: March 19, 2009, 09:17:42 am »

It occurs When switching weapons mid air,  it is fixable except i do not know how.
It looks like this.
« Last Edit: June 05, 2009, 03:46:20 pm by killermonkey »
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VC

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Re: Jesus jump
« Reply #1 on: March 19, 2009, 11:03:35 am »

We need more animations.
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killermonkey

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Re: Jesus jump
« Reply #2 on: March 19, 2009, 12:44:20 pm »

That's a sweet fuckin anim and yes we need anims. Hl2dm models do the same thing
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Sp1nn3y

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Re: Jesus jump
« Reply #3 on: March 19, 2009, 03:01:45 pm »

Yeah, i laugh every time i see this but it's just simply lack of animation.. it doesn't have the resources or whatever so it just resorts to that..
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X-tra

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Re: Jesus jump
« Reply #4 on: March 19, 2009, 07:42:08 pm »

Hahaha!!! Cilvian Bond!!!
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PPK

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Re: Jesus jump
« Reply #5 on: March 19, 2009, 09:27:08 pm »

It's funny as hell. For that, we should be endorsed by the Vatican, or be smitten by them.

Or by thy Holy Father. Perhaps he was playing GE:S at the time.
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keefy

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Re: Jesus jump
« Reply #6 on: March 19, 2009, 11:17:49 pm »

You guys using hl2dm models?  If so thats why that game is buggy as hell.  At least it doesn't crash everytime you switch weaponmid air using a listen server  in GES.
« Last Edit: March 19, 2009, 11:27:42 pm by keefy »
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killermonkey

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Re: Jesus jump
« Reply #7 on: March 21, 2009, 01:41:17 am »

We aren't using HL2DM MODELS, just the animations and the skeleton because otherwise it requires a TEAM of animators to get everything working properly
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Kinky

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Re: Jesus jump
« Reply #8 on: March 21, 2009, 11:51:56 am »

A team of animators? no.... just me baby ;)
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Doc.NO

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Re: Jesus jump
« Reply #9 on: March 21, 2009, 02:50:48 pm »

A team of animators? no.... just me baby ;)
Please deliver.
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Kujo

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Re: Jesus jump
« Reply #10 on: March 22, 2009, 01:06:49 am »

Or by thy Holy Father. Perhaps he was playing GE:S at the time.

Anybody get His steam ID, or better yet, His ip address? I'd love to know what ISP He's using :)

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Re: Jesus jump
« Reply #11 on: March 22, 2009, 11:39:52 am »

Anybody get His steam ID, or better yet, His ip address? I'd love to know what ISP He's using :)

Ask Gabe. He knows. Gabe > God.
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keefy

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Re: [ANIM BUG] Jesus jump
« Reply #12 on: May 04, 2009, 04:28:27 pm »

Not sure it is an animation problem the guys at HL2CTF fixed it but I think witout addign any extra animations.

This is from the changlelog, make any sense?

Quote
Update: Player model uses proper sequence when changing weapons during a jump (no more ref pos)
« Last Edit: May 04, 2009, 04:32:41 pm by keefy »
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