GoldenEye: Source Forums

Editing and Customization => Modding Help => Topic started by: Joe on July 17, 2013, 02:57:28 pm

Title: Efficiently working out the Z coordinate for the ground beneatha mid-air player?
Post by: Joe on July 17, 2013, 02:57:28 pm
Hi,

I need to be able to do this for DAD mode so that gravestones can be spawned beneath players who are killed when they are jumping.

The way that I intend to get this vector will require many trace calls, so if anyone has an idea for how I could reduce the number of trace calls, please post it.
(http://www.mediafire.com/convkey/d04b/700cp85xfpw7e3u4g.jpg) (http://www.mediafire.com/view/?700cp85xfpw7e3u)
This diagram explains how I intend to make a function find this vector. To enlarge it, click on it.