Hi,
I need to be able to do this for DAD mode so that gravestones can be spawned beneath players who are killed when they are jumping.
The way that I intend to get this vector will require many trace calls, so if anyone has an idea for how I could reduce the number of trace calls, please post it.
(http://www.mediafire.com/convkey/d04b/700cp85xfpw7e3u4g.jpg) (http://www.mediafire.com/view/?700cp85xfpw7e3u)
This diagram explains how I intend to make a function find this vector. To enlarge it, click on it.