GoldenEye: Source Forums

Debriefing => Bug Reports & Fixes => Topic started by: bubbayoshi117 on December 15, 2010, 10:29:42 pm

Title: [Bug] Window glitch in ge_bunker_classic
Post by: bubbayoshi117 on December 15, 2010, 10:29:42 pm
Some of the door windows seem to respawn in midair when the doors are open, mostly blocking access to that room or hallway. You can squeeze in between them, but its still irritating. You can only really see the windows if your paying attention, or if they're covered in bullets/paintballs.
Title: Re: [Bug] Window glitch in ge_vents_classic
Post by: Mangley on December 16, 2010, 01:23:53 am
The map is ge_bunker_classic. The bug is a known one which happens on occasion, it's a bug with Valve's moving entity coding. Fortunately you can just break the windows with a few bullets if they're in your way, and they usually fix themselves once the round ends.

We'll see if we can get this fixed in the future. I don't consider it to be a massive problem.

ge_vents_classic is an unofficial community map.