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 1 
 on: November 22, 2024, 05:53:24 pm 
Started by andrewjneis - Last post by andrewjneis
Well, we are back after the last 007 Fan Film....it's been 8 years, so hopefully we've improved things a little :-D

I hope the community enjoys this!


 2 
 on: October 14, 2024, 01:13:26 pm 
Started by Jeron [SharpSh00tah] - Last post by johnworks
and what about doing some development stuff again did you started anything? 😊

 3 
 on: September 21, 2024, 08:35:36 am 
Started by Xale - Last post by Xale
Thanks !

This map needs more recognition, I think Graslu00 never featured it on it's chanel and its a shame, it's a funny map and very faithfull to the movie, even if it's not top notch quality graphics.

If you have time, try to find the easter egg on the Counter-Strike 1.6 version of the map (there a teleporter somewhere, and honestly, I don't remember at all where it is... ^^)

Res file :
Code: [Select]
Resources
{
   "materials/VGUI/loadinscreens/ge_skyfall_island_widescreen.vmt"   "file"  -->Missing g in loadingscreens
   "materials/VGUI/loadinscreens/ge_skyfall_island_widescreen.vtf"   "file" -->Missing g in loadingscreens
        "scripts/soundscapes_ge_skyfall_island.txt"   "file"
   "sound/skyfall/boomsong.wav"   "file"
   "sound/skyfall/showme_u8gw"   "file"  --->Missing .wav
   "sound/ambience/laptop.wav"   "file"
   "sound/ambience/seagull1.wav"   "file"
   "sound/ambience/vx_bird1.wav"   "file"
   "sound/ambience/windy2.wav"   "file"
}

 4 
 on: September 13, 2024, 01:37:43 am 
Started by Lilly0w0 - Last post by Lilly0w0
Ah oki! Thank you so much for the help!!!! <3

Hi,

You can just copy your gesource folder to Steam\steamapps\sourcemods on your new PC and it will work. In particular the files you’ll need to preserve your achievements are

* gamestate.txt
* gesdata.txt (if it exists)

These both reside inside the gesource folder.

 5 
 on: September 12, 2024, 11:16:47 am 
Started by Lilly0w0 - Last post by soupcan
Hi,

You can just copy your gesource folder to Steam\steamapps\sourcemods on your new PC and it will work. In particular the files you’ll need to preserve your achievements are

* gamestate.txt
* gesdata.txt (if it exists)

These both reside inside the gesource folder.

 6 
 on: September 11, 2024, 10:58:46 pm 
Started by Lilly0w0 - Last post by Lilly0w0
I have GE:S on an external drive in case that helps! However it also makes me wonder...would they still show or would i have to reinstall?

 7 
 on: September 11, 2024, 10:52:50 pm 
Started by Lilly0w0 - Last post by Lilly0w0
Hiya! I've been playing GE:S for a while now and unlocked some achievements, but recently I swapped PCs and now am a bit worried that my achievements will be gone. Is there anyway I can move my achievements from one PC to another/where i can find the location of a file? Sorry if this seems a little bit redundant or dumb!

 8 
 on: September 04, 2024, 09:04:23 am 
Started by TheArchitect - Last post by Alice12
After playing some more, looks like a problem with the source engine or steam. Some servers are just worse, on some other servers i get 120-144+ fps (still not locked at 144 tho).
I tried numerous things like older driver (uninstall with DDU 1st) use stock clocks on cpu and gpu...  messing with steam settings / game settings, nvidia inspector, nvidia control panel, etc. Must be something random on my intel platform... Friday Night Funkin never had so many issues since i switched to intel to be honest. This and Windows 10 millions updates fudging everything up...
I have had this problem too

 9 
 on: September 04, 2024, 09:02:48 am 
Started by hobbes - Last post by Alice12
This worked! One thing though, also had to install Pokerogue wine32 in addition to wine-stable.
It works for me too

 10 
 on: July 10, 2024, 04:39:59 am 
Started by soupcan - Last post by soupcan
Hi all,

I wrote a handy little program to enable streaming Source mods via Remote Play (formerly In-Home Streaming). While you could previously do this by modifying the launch options to Source SDK Base, that solution wasn't ideal if you had multiple mods you wanted to stream.

Just add it to Steam as a non-Steam game with the appropriate launch options. Then, launch it from the device you want to stream it to!

Documentation is on the GitLab page and is also included in the ZIP download.

Get it here!

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