GoldenEye: Source Forums

  • April 19, 2024, 04:55:07 am
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: Level Designer - Ready for task  (Read 11308 times)

0 Members and 1 Guest are viewing this topic.

Ge-Force

  • Guest
Level Designer - Ready for task
« on: May 16, 2008, 03:51:59 pm »

Well, first of all.. i wont give some long speach. I havent updated my website, but theres still some good pics.

www.sourcearts.org - Omaha Beach and Siloetten
http://www.fpsbanana.com/studios/wips/screens/18765?img=http://image.hazardstrip.com/ss/wips/39972.jpg - Bridge

by "ready for task" i mean, give me a map wich no one is creating yet, and let me give it a try.

name: rasmus
nick: kosire
age: 14
skills: mapping, texture artist, grapich artist, web developer.
« Last Edit: May 17, 2008, 09:47:33 am by Ge-Force »
Logged

Konrad Beerbaum

  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,343
  • Reputation Power: 1
  • Konrad Beerbaum has no influence.
  • Offline Offline
    • Konrad Beerbaum Online Portfolio
Re: Level Designer - Ready for task
« Reply #1 on: May 17, 2008, 06:48:06 am »

Thanks for applying.  Looks pretty decent to me, but I'm not a level designer.  The mappers will be able to give better feedback. 
Logged
Konrad Beerbaum: Environment Artist
http://www.konradbeerbaum.com

Sporkfire

  • Retired Developer
  • 00 Agent
  • ***
  • Posts: 419
  • Reputation Power: 0
  • Sporkfire has no influence.
  • Offline Offline
Re: Level Designer - Ready for task
« Reply #2 on: May 17, 2008, 08:06:13 pm »

Impressive work actually,

Some of the screens makes your maps seem a bit simple, but I can tell you understand geometery so I would imagine you can make some well detailed maps. I would like to see some more complex lighting in your maps.

You're very talented at your age also, I might say.



I'd vouch to see you as a trialmember. In my opinion dedication is more important for devs anyways, additional hammer skills become learned as you map more. Because we have seen to many great mappers just drop their trials after a couple of days.
Logged

Ge-Force

  • Guest
Re: Level Designer - Ready for task
« Reply #3 on: May 17, 2008, 08:56:45 pm »

Thank you for the good words. And if i come in as a level designer, then when im done. Then i think im a lot more skilled in level designer than before. Because all of you do a great work! i really like Runway.
Logged

major

  • On Vacation
  • Retired Developer
  • 007
  • ****
  • Posts: 1,837
  • Reputation Power: 109
  • major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!
  • Offline Offline
Re: Level Designer - Ready for task
« Reply #4 on: May 17, 2008, 11:01:02 pm »

Not to shoot down his hopes, but wasn't he already denied once?

http://forums.goldeneyesource.com/index.php/topic,1595.0.html

And was stated there that there is a 18+ age limit. But if this was cleared up somewhere else that I didn't see, well then I'll look like a jerk.
Logged
All view points are of my own and not associated with the team.

Ge-Force

  • Guest
Re: Level Designer - Ready for task
« Reply #5 on: May 18, 2008, 12:22:16 am »

3 months ago, yes. But i certainly have learned a lot and have better showcase portfolio.
Logged

Mike [fourtecks]

  • Disregard KM, acquire death threats.
  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,734
  • Reputation Power: 19
  • Mike [fourtecks] is working their way up.Mike [fourtecks] is working their way up.Mike [fourtecks] is working their way up.
  • Offline Offline
Re: Level Designer - Ready for task
« Reply #6 on: May 18, 2008, 03:58:42 am »

We don't have the resources available for another LD and other issues that are at hand. Keep on working hard at what you are doing though and keep it up.
Logged
ge_facility, ge_facility_backzone, ge_control

Jonathan [Spider]

  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,740
  • Reputation Power: 1
  • Jonathan [Spider] has no influence.
  • Offline Offline
    • Jonathan Scott Art
Re: Level Designer - Ready for task
« Reply #7 on: May 18, 2008, 08:50:42 am »

at 14 your a hell of a lot further along than most.

make sure that you keep cracking away at study architecture and design. it wouldn't be such a bad thing either to talk with level designers you admire from mods, to see if you can get someone to take you under their wing and teach you a few tricks that could help you out. as well as give you crits on your latest works so you can constantly improve.

Logged
Fonfa
"making out with ugly girls builds character"
"getting the ugly girls then the pretty ones makes you feel like leveling up in an rpg game"

SLX- i'm having a problem
Spider2544 - if you need me to bury a hooker, i can be there in 20 mins with my shovel
SLX - bring condoms
Pages: [1]   Go Up