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Author Topic: [MAP] Facility Screens (11/22/06)  (Read 17240 times)

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Sean [Baron]

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[MAP] Facility Screens (11/22/06)
« on: November 22, 2006, 12:05:46 pm »

More screens at Mod DB



Map by Fourtecks

Enjoy!
« Last Edit: February 25, 2009, 11:39:04 am by JcFerggy »
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jimmy

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Re: [MAP] Facility Screens (11/22/06)
« Reply #1 on: November 22, 2006, 12:16:20 pm »

i like i like!!
you guys are doing a fucking awesome job.
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X23

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Re: [MAP] Facility Screens (11/22/06)
« Reply #2 on: November 22, 2006, 12:25:08 pm »

Those look awesome.

This is some of the best ges pr I've seen in a while.
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Wake[of]theBunT

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Re: [MAP] Facility Screens (11/22/06)
« Reply #3 on: November 22, 2006, 12:28:23 pm »

shit yea teh SEX! omg i like the new media formatt and all as well. good work  ;D
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MtM0201

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Re: [MAP] Facility Screens (11/22/06)
« Reply #4 on: November 22, 2006, 12:39:08 pm »

 :D 8) 8) 8) AWSOME!!!!!!!

that last underground screenie looks like the HL2 route canals. (which asks why you aren`t with VALVe yet.) ;) ;D ;) ;) :) 8) 8) 8)
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Sean [Baron]

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Re: [MAP] Facility Screens (11/22/06)
« Reply #5 on: November 22, 2006, 12:40:58 pm »

Yeah. You may notice a few new areas on a few of the levels. :)
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mbsurfer

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Re: [MAP] Facility Screens (11/22/06)
« Reply #6 on: November 22, 2006, 01:04:54 pm »

 :o Yay!! No more cluttered Facility with the new sections of the map :-*
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Mike [fourtecks]

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Re: [MAP] Facility Screens (11/22/06)
« Reply #7 on: November 22, 2006, 01:26:51 pm »

err, you used an older version of the map for the screens. Theres quite a few other changes compared to the version you posted. I will update these later when I'm not busy
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.sh4k3n

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Re: [MAP] Facility Screens (11/22/06)
« Reply #8 on: November 22, 2006, 01:30:40 pm »

This looks amazing. Great work, guys.
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Sean [Baron]

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Re: [MAP] Facility Screens (11/22/06)
« Reply #9 on: November 22, 2006, 01:32:56 pm »

err, you used an older version of the map for the screens. Theres quite a few other changes compared to the version you posted. I will update these later when I'm not busy
Yeah. These were taken about 3 weeks ago, so they aren't completely up-to-date but I don't think the community minds ;P

No worries, I'll get more soon, With more maps as well.
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Pricey

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Re: [MAP] Facility Screens (11/22/06)
« Reply #10 on: November 22, 2006, 03:05:46 pm »

Sweet!

Where does that hole in the floor lead to? The new tanks look nice too
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Wake[of]theBunT

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Re: [MAP] Facility Screens (11/22/06)
« Reply #11 on: November 22, 2006, 03:43:02 pm »

The new tanks look nice too

Aint that the truth, its majorly sexy.

Btw baron those screens resemble the moddb release, in which someone copied a certain someones Screenshot positions and redid them in the wrong sizing, and that release was like 2 months ago, so thats my guess of how old the screens are =) Unless of course you yourself did them 3 weeks ago, then i can just shut my trap =P
« Last Edit: November 22, 2006, 03:52:23 pm by Wake[of]theBunT »
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Sean [Baron]

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Re: [MAP] Facility Screens (11/22/06)
« Reply #12 on: November 22, 2006, 03:44:56 pm »

Nope, all of these screens are fresh screens I took myself, about 3 weeks ago. I will take more when I get the time, and post those as well, since there are a few changes since these screenshots. But for now, this will do (i think), atleast for a couple more days ;).
« Last Edit: November 22, 2006, 03:49:44 pm by Baron »
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Wake[of]theBunT

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Re: [MAP] Facility Screens (11/22/06)
« Reply #13 on: November 22, 2006, 03:59:36 pm »

Yeah honestly i doubt anyone is complaining that there is 500% more media of late than previously treated, i say march on and get to these updated screens when youve got a LOT of spare time to kill  8) i'd also like to offer the idea that these ones be preserved in a locked thread (if you didnt plan already) for ppl to have fun comparing , give them a little somefin somefin to drool over in their eager month of mental torturous pain before they get the biggest videogasmic experience since the original itself

eh? comrades.  ;)
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mbsurfer

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Re: [MAP] Facility Screens (11/22/06)
« Reply #14 on: November 22, 2006, 04:00:46 pm »

Did you guys fix the invisible texture thingy on top of the tanks? You can't quite see it in the picture ::)
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