GoldenEye: Source Forums

Debriefing => Questions, Help, & How To's => Topic started by: 011 on February 20, 2010, 11:18:30 pm

Title: LTK - License To Kill - Beta 4
Post by: 011 on February 20, 2010, 11:18:30 pm
I play LTK mode but in this Beta 4 version the enemy not die with one shoot like the other versions and the Goldeneye 007 N64, why ?
Title: Re: LTK - License To Kill - Beta 4
Post by: bobo72a on February 21, 2010, 12:24:08 am
It's a bug I think. Some players can take hits like normal DM while others are in LTK mode.
Title: Re: LTK - License To Kill - Beta 4
Post by: Enzo.Matrix on February 21, 2010, 12:37:04 am
Sometime you will see blood, what is happening is your client sees the hit, but the server does not agree.  This is lag and prediction..  net codes fails
Title: Re: LTK - License To Kill - Beta 4
Post by: VC on February 21, 2010, 07:45:20 am
LTK is glitched, we're working on its repair.
Title: Re: LTK - License To Kill - Beta 4
Post by: Wake[of]theBunT on February 21, 2010, 08:08:26 am
As i said before, the fix is done in many servers, and best be sured these threads will be deleted once the hotfix is on all servers. Because the blood issue is something that can be confused for people thinking the mode is broken, after the hotfixes are done.