GoldenEye: Source Forums

Editing and Customization => Community Content => Community Releases => Topic started by: Crackshot on March 23, 2010, 06:33:39 pm

Title: In game song (Permited for use only by the GE:S Mod team)
Post by: Crackshot on March 23, 2010, 06:33:39 pm
Here ya go, I composed a music track for you to use on a map, if you ever feel the need its all yours, download and listen to it here...

http://www.newgrounds.com/audio/listen/320289
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: killermonkey on March 23, 2010, 09:54:56 pm
I'll be honest. This song is annoying at best.

Thanks for the contribution.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Crackshot on March 23, 2010, 10:30:14 pm
I'll be honest. This song is annoying at best.

Thanks for the contribution.

Kill yourself ^-^
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: killermonkey on March 23, 2010, 10:38:55 pm
With pleasure.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Jonathon [SSL] on March 23, 2010, 10:41:36 pm
I'll provide some useful criticism.

The track is incredibly repetitive, barely introducing anything new throughout, and only relying on the sole Bond ladder as the melody without anything actually new to speak of. Listen to any of the tracks on Goldeneye, or any Bond game/movie for that matter; the Bond theme is always in the background, with some sort of different foreground theme playing in front of it.

The samples are pretty bland (especially all the percussion), and there isn't too much creativity in their use (thinking dynamics wise); it sounds like the generic techno songs that are all over newgrounds.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Enzo.Matrix on March 23, 2010, 10:59:37 pm
We wouldn't be able to use it because of the "Bond, James Bond" that is slipped in there.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: jjmusicnotes on March 24, 2010, 03:50:51 am
It's good that you're taking time to learn about music and share it with people.  It's hard to put yourself out there for criticism.

Although it's good to be inspired by things like the mod, it's also important to respect the amount of work that the audio designers have put into developing the music for the game.  Before they were able to work on the music, they (as designers) had to undergo an extensive review process by the rest of the development team.

I just thought I'd mention that in case you didn't know.

Keep learning, keep practicing, and keep writing.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Rodney 1.666 on March 24, 2010, 05:48:01 am
I'll be honest. This song is annoying at best.

Thanks for the contribution.

At worst?


I think it would make a dandy menu theme. I certainly would not use it in a map, but in and of itself, it's not that bad. I actually like it.
(Whether it fits with the rest of the GE:S OST is up for grabs. I don't think it does.)
If a number of the common-sounding parts (for lack of a better term) were cut, it would be better.

Current conclusion is "meh".
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Crackshot on March 24, 2010, 02:26:47 pm
You've all gone mad with power.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Jeron [SharpSh00tah] on March 24, 2010, 02:47:41 pm
Its alright man, but try and take KM's crits lightly lol. There deffinately needs to be more transitions and other instruments in there other than the seriousally distorted guitar and super reverb :p
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: killermonkey on March 24, 2010, 07:33:20 pm
You've all gone mad with power.

If you can't take the heat get outta the kitchen. Can you imagine how many negative crits we receive on our mod, its essential and builds your skill and desire to succeed. The world is not filled with rainbows and unicorns...
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: CCsaint10 on March 24, 2010, 08:38:54 pm
personally...i took his mad with power statement as a joke...guess km took it seriously...He seems to be handling it just fine.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: killermonkey on March 24, 2010, 10:03:03 pm
"seriously"? When am I ever serious?

:-D
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Crackshot on March 24, 2010, 10:11:22 pm
In all honesty i didnt really post this expecting anything to come of it, i just wanted to see what would happen, but i have been going through your mod files listening to you menu music in light of what someone said about my track possibly fitting that area, and i would really like to get ahold of this Trent "Basstronix" Robetson guy, ive got some questions for him, so if someone could point me in the right direction i would be very greatful  8)
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: mookie on March 24, 2010, 11:56:04 pm
IDK maybe send him a PM.

http://forums.goldeneyesource.net/index.php?action=profile;u=8

P.S. Has anyone told Bass that with that long hair he looks a little like Richard Hatch?
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Sole Signal [Audix] on March 25, 2010, 01:37:32 am
I'll give you my honest opinion on this track and how it measures up to what we're looking for. I'm going to be blatantly honest because that's the best way to learn. :)

----------------
- We'd never use a track that utilizes a preset as widely used as that Sytrus guitar sample.

- It's extremely basic. It sounds like it's on autopilot the whole time. You've got all the Bond riffs in there, with no interesting arrangement.

- Parts like the drums at 1:03, 2:02, and 2:25 show how little attention was paid to percussion. The drums at those parts don't match the instruments at all.

- Those constant bass booms would get extremely annoying on a good sound system. Use them sparingly for best effect!

- It has the FL Studio demo feel all over it.
----------------

With that said, getting your hands dirty in FL is the first step. Best of luck with your future work!
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Crackshot on March 25, 2010, 03:03:19 am
I'll give you my honest opinion on this track and how it measures up to what we're looking for. I'm going to be blatantly honest because that's the best way to learn. :)

----------------
- We'd never use a track that utilizes a preset as widely used as that Sytrus guitar sample.

- It's extremely basic. It sounds like it's on autopilot the whole time. You've got all the Bond riffs in there, with no interesting arrangement.

- Parts like the drums at 1:03, 2:02, and 2:25 show how little attention was paid to percussion. The drums at those parts don't match the instruments at all.

- Those constant bass booms would get extremely annoying on a good sound system. Use them sparingly for best effect!

- It has the FL Studio demo feel all over it.
----------------

With that said, getting your hands dirty in FL is the first step. Best of luck with your future work!


First step? my dear friend this is merely something i was dicking around with, i have got plenty more music that is better than this with much more attention to detail, but i don't share it here because frankly when it comes to music i don't trust a gamers opinion
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: killermonkey on March 25, 2010, 03:13:49 am
Do you mean the "music" that is posted on your myspace profile (http://www.myspace.com/djcolinyost) that you shared with us for your application?

You are either naive, arrogant, or completely ignorant of criticism because Sole Signal, Basstronix, and Goldenzen are light years ahead of you in talent, production, and professionalism yet you don't "trust their opinion because they are gamers".
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Sergeant Kelly on March 25, 2010, 03:22:21 am
Yes, my dear friend, you really need to learn to take constructive criticism.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Crackshot on March 25, 2010, 03:29:04 am
Oh i can take it just fine, i just don't care about the people on this forum =D never have actually
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Rodney 1.666 on March 25, 2010, 03:44:24 am
Uh huh...
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: coolDisguise on March 25, 2010, 05:12:07 am

First step? my dear friend this is merely something i was dicking around with, i have got plenty more music that is better than this with much more attention to detail, but i don't share it here because frankly when it comes to music i don't trust a gamers opinion

If you don't even trust a gamer's opinion after all, why is you're posting to contribute stuff in a mod forum, a mod which is played by... let's see.... how are these strange guys called.... gamers? :o
Well, I think this thread was fun to read, after all.
I had needed a good laugh for some time now, thank you :-)
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Sole Signal [Audix] on March 25, 2010, 05:43:20 am
Oh i can take it just fine, i just don't care about the people on this forum =D never have actually
You don't like this forum because people call your work for what it is and point out areas to improve? You'll never progress with that kind of mindset.

And lose the condescending attitude, dear friend; the real world has a lot to teach you. Get your first professional composing gig and have the client reject your track. An elitist attitude will get you NOWHERE.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Mangley on March 25, 2010, 01:57:54 pm
The backlash of arrogance really paints you for what you are Crackshot.

True creativity requires that you embrace criticism, for your own sake. People who ignore criticism often believe they are better at something than they really are.

Understandably, you probably weren't expecting such a harsh critique, but I put that down to you not quite realising who these fellows are. They apply the same level of criticism to what they do themselves every day.

You have the potential to develop your skills. The fact that you have learned to compose tracks, even if not refined, already puts you in a minority as most people don't know the very first thing about it. That doesn't, however, mean you're great at it.

If you're serious about developing your skills you should be seeking criticism rather than acting like you just shat out a gold nugget.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: jjmusicnotes on March 25, 2010, 04:22:27 pm
Oh i can take it just fine, i just don't care about the people on this forum =D never have actually

First step? my dear friend this is merely something i was dicking around with, i have got plenty more music that is better than this with much more attention to detail, but i don't share it here because frankly when it comes to music i don't trust a gamers opinion.

Indifference and aggression can be used as a social mechanisms to "save face" in situations where credibility is being questioned.

If you really didn't care about the forum, then you wouldn't have put your song on here to receive feedback.

Writing music is an on-going process, and Mangley was exactly right in saying that it's important to embrace criticism.  Though sometimes harsh, it is done with the intention of helping the person improve at what they do.

It's important to remember that there is always more to learn.  The reason why the developers for this game are so talented is because they've taken the time to make tons of mistakes and learn from them.

It's good to be confident and enjoy what you do, but it shouldn't be extrapolated to a point where you put others down.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Wake[of]theBunT on March 26, 2010, 07:42:34 am
I am almost 100% certain Sole Signal is not a gamer really, just a musician who loves goldeneye and who wanted to remix the music. There is a huge distinction between what he is and the term "gamer" as far as your apparent stone-walling of his credibility.

Also to note when thinking about his criticism's in particular (respectfully discounting others voicing here), he is a successfully recorded artist outside of this team and should be considered a "producer" as well. So if you are saying a producers input on your work is not valid or wanted? Good luck finding someone willing to put up with you. And the more you fight or put up walls on people's opinions, the more silly/immature you appear. You have to be truly amazing/undeniably talented to get away with arrogance. That goes for success online OR in the real world of music production.

 
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: The Cy on March 26, 2010, 11:48:13 am
@Crackshot

I don´t like it, ´cause the guitar riff´s very ennoying and the structure is way too simple. compare your song with the official goldeneye songs and you´ll find out for yourself. but don´t be upset about our comments, ´cause the people here wanna help you to improve yourself. take some time and do it again, and again and again and again and then post it here again and maybe the people will post something like this: WOAAAW, for holy fucking sake, this is the masterpiece of the ultimate masterpieces !! GREAT WORK ! I LOVE YOU ! I just can´t say more, I have tears in my golden eye...

cy
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Crackshot on March 26, 2010, 03:19:37 pm
@Crackshot

I don´t like it, ´cause the guitar riff´s very ennoying and the structure is way too simple. compare your song with the official goldeneye songs and you´ll find out for yourself. but don´t be upset about our comments, ´cause the people here wanna help you to improve yourself. take some time and do it again, and again and again and again and then post it here again and maybe the people will post something like this: WOAAAW, for holy fucking sake, this is the masterpiece of the ultimate masterpieces !! GREAT WORK ! I LOVE YOU ! I just can´t say more, I have tears in my golden eye...

cy

See now this is the kind of criticism i can respond to, because he tells me whats wrong, and suggest a fix to the problem, rather than just sh*ting on all of it and not giving suggestion on how to improve it.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Wake[of]theBunT on March 26, 2010, 04:46:12 pm
Sole signal and a few others said EXACTLY that. But ok good to see you didn't fight a criticism.

Nevertheless, no one here is looking for someone to call crap, so if you are thinking that without realizing your own attitudes are a factor in the tone of our responses. Think again :)
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Crackshot on March 26, 2010, 08:47:43 pm
Well with in moments of reading your replys I looked in the files for your mod in order to find the composers of the songs you have for it, and one caught my attention, but I havent heard from him yet, a guy named Trent Robertson. I was hoping to ask him some questions about the music he made for the mod.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Mangley on March 26, 2010, 09:35:35 pm
Someone already linked you to his profile.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: CCsaint10 on March 26, 2010, 09:48:52 pm
He is also sometimes hard to get a response from. Great guy, but isn't always around cause he is really busy. Hopefully, he will peak his head in this tread and save you the trouble.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Jeron [SharpSh00tah] on March 27, 2010, 05:34:01 pm
Guys who cares!!!!!!!!!!

We all know why our music team consists of who it does, and who it does not. Let it go.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Crackshot on March 28, 2010, 05:06:23 pm
Guys who cares!!!!!!!!!!

We all know why our music team consists of who it does, and who it does not. Let it go.

See and this is the type of feedback that doesn't help anyone, which is why i get mad and end up not replying in a positive way. I would rather play/be part of a mod where they help people improve their ability when they show interest, which most of you have done, but reply's like this are just upsetting.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Sole Signal [Audix] on March 28, 2010, 05:54:25 pm
See and this is the type of feedback that doesn't help anyone, which is why i get mad and end up not replying in a positive way. I would rather play/be part of a mod where they help people improve their ability when they show interest, which most of you have done, but reply's like this are just upsetting.
Actually, I'm pretty sure Sharp was on your side in his response.

In my original post I gave you a list of areas to improve. I'm confused because you first said you were just "playing around" with this track but now it's a valid attempt? Which is it?

I'm always glad to offer advice to anyone who asks but you sure seemed confident of your skills judging from some of your responses. Again, you'll never get better until you can approach your work objectively, and your Bond track here needs a lot of work.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Crackshot on March 28, 2010, 05:57:05 pm
Actually, I'm pretty sure Sharp was on your side in his response.

In my original post I gave you a list of areas to improve. I'm confused because you first said you were just "playing around" with this track but now it's a valid attempt? Which is it?

I'm always glad to offer advice to anyone who asks but you sure seemed confident of your skills judging from some of your responses. Again, you'll never get better until you can approach your work objectively, and your Bond track here needs a lot of work.

Lets just say i had a spell of immaturity but that aside, yes i was just playing around with the track i posted it on here hoping to get lucky or at least get advice on what to improve, i never expected anything to actually happen, but regardless i have got the information i need to hopefully improve and at this point there is nothing left to say on the subject other than thank you all for your help and i hope to have some better work for you to look at in the future music and non music related
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Sole Signal [Audix] on March 28, 2010, 05:59:38 pm
Now that's more like it. I appreciate the candor, and I'll see what I can do to break down your track and get you more detailed advice. All you had to do was ask in the first place. ;)
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Jeron [SharpSh00tah] on March 29, 2010, 01:47:27 pm
Actually, I'm pretty sure Sharp was on your side in his response.

I was.
Title: Re: In game song (Permited for use only by the GE:S Mod team)
Post by: Wake[of]theBunT on April 11, 2010, 11:34:26 am
Glad to see this thread picked up! Well done all involved :)