GoldenEye: Source Forums

Debriefing => Impressions & Feedback => Topic started by: terps4life90 on October 21, 2011, 08:41:12 am

Title: Goldeneye Cradle vulnerability Fix idea
Post by: terps4life90 on October 21, 2011, 08:41:12 am
I got this idea while watching goldeneye the film....if u look closely you can tell the that the cradle itself is much higher the the walkway leading to the cradle.....That outta talk care of constant spawnkilling nonsense...wouldnt you say! I am posting the video for you, and also start at 6:12 in the video unless you perfer to watch it :D.

Link: http://www.youtube.com/watch?v=V6EqUrkyGek&feature=related
Title: Re: Goldeneye Cradle vulnerability Fix idea
Post by: major on October 21, 2011, 09:43:42 am
Yeah, really noticed this playing the L4D cradle map. Oversight on my part when updating cradle. Once Cradle is redone all these issues should be relieved.

Good reminder though. Will have to add it to the list of 1000 things to fix in new cradle.