GoldenEye: Source Forums
Debriefing => Bug Reports & Fixes => Topic started by: mytimehaspassed on December 16, 2016, 02:46:47 am
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The gnu/linux server crashes when I try to load capturetheflag. Everything else works great. Here's some stats:
Distro: Debian GNU/Linux 8.6 (jessie)
Arch: x86_64
Kernel: 3.16.0-4-amd64
Hostname: <snip>
tmux: tmux 1.9
GLIBC: 2.19
I'm using https://gameservermanagers.com/'s scripts to handle starting and stopping the server. The server crashes on the end of the round if the gametype is changed to capturetheflag.