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Author Topic: ge_basement_ssl  (Read 25345 times)

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Jeron [SharpSh00tah]

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Re: ge_basement_ssl
« Reply #60 on: May 24, 2009, 04:44:56 am »

I cant stop it so i dont care, im just curious
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Complete: Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;

kraid

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Re: ge_basement_ssl
« Reply #61 on: May 24, 2009, 11:07:37 am »

Kewl. It took me at least five seconds to recognize which area this Room is recreating.
Yea, the fans look kinda familiar.
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VC

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Re: ge_basement_ssl
« Reply #62 on: May 24, 2009, 01:22:26 pm »

Bad thing. Library should look like, what is it... one of those buildings with books, a Libarary, that's it.  Not like an aviation hangar.  And double not a copy-paste aviation hangar.
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Jonathon [SSL]

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Re: ge_basement_ssl
« Reply #63 on: May 24, 2009, 02:54:57 pm »

it looks like those two fans and the decals are right out of runway... (am i right?)

Yes they are, but absolutely nothing else is. Notice the "WIP", I commonly use other geometry for inspiration (For example I quickly needed some large fans... boom), then make it my own later. In reality, past that, it doesn't look a thing like Runway (I don't want it to look like Runway). Also, once again, it's a warehouse for bringing in stuff, not an aviation hanger, there will be actual "library"-ness involved.



« Last Edit: May 24, 2009, 03:21:33 pm by The SSL »
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VC

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Re: ge_basement_ssl
« Reply #64 on: May 24, 2009, 03:48:02 pm »



Also, once again, it's a corvette for driving to the beach with hot babes in style, not a station wagon, there will be actual "corvette"-ness involved.
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"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
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jjmusicnotes

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Re: ge_basement_ssl
« Reply #65 on: May 24, 2009, 05:14:45 pm »

lawl
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PPK

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Re: ge_basement_ssl
« Reply #66 on: May 24, 2009, 08:03:29 pm »

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jjmusicnotes

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Re: ge_basement_ssl
« Reply #67 on: May 24, 2009, 08:10:30 pm »

must be VC's ride
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