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Author Topic: Application: Character Artist  (Read 3557 times)

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Application: Character Artist
« on: July 11, 2018, 05:21:56 am »

Applying for a position as a Character Artist for GE: Source. Interested in modeling a 3D rendition of Xenia Sergeyevna Onatopp for use in-game or for promotional purposes. I'd like to join the team to build more experience in both working with a team and honing my skills as an artist. Also, I'd be interested in doing the modeling/sculpting as well as UV layout, texturing, and rigging of character.

Current tools of the trade; ZBrush, Blender, Keyshot, and Affinity Photo. Can use Photoshop if needed. Also, I have experience with Maya Student Edition and Mudbox. More of my examples can be viewed via my Artstation portfolio:

Here is my current progress on a rendition of the Xenia character:

« Last Edit: July 11, 2018, 05:27:54 am by pookpunk »
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