Resources, Tools, Tips & Workarounds

Topics

<< < (3/4) > >>

[1] [SOURCE] VMT parameters + Shader Descriptions (Valve Wiki)

[2] [SOURCE] Blueprints - CGTalk Thread List

[3] [TIP] Normal Map box won't stay checked in ModelViewer

[4] [FIX] Characters created in Maya and compiled from XSI have slanted normals.

[5] [TOOL] Mojopac

[6] [TIP] Texturing Tips & Techniques - Caponeart

[7] [SOURCE] Material Surface Properties - Valve Wiki Article

[8] [TIP] When compiling, a complex collision mesh is reduced to a single piece.

[9] [TOOL] Tortoise SVN Client

Navigation

[0] Up one level

[#] Next page

[*] Previous page

Go to full version