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Author Topic: Silenced Weapons  (Read 4185 times)

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Zippy

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Silenced Weapons
« on: December 18, 2009, 07:21:52 pm »

Sorry if another thread like this exists/existed, the search was giving me php errors.  In beta 4, will the silenced weapons undergo a change?  Will they have reduced "velocity" or damage?  I can't really find a big difference between, for example, the PP7 and PP7 Silenced, except for the model.  The silenced sound seems to be as loud as the non-silenced version, distance wise.
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VC

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Re: Silenced Weapons
« Reply #1 on: December 18, 2009, 07:55:33 pm »

Sound is a Source problem, it's tough to pin down.

All silenced weapons are less accurate than their unsilenced counterparts.
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[GE:S Com] DF Ank1

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Re: Silenced Weapons
« Reply #2 on: February 03, 2010, 07:57:29 pm »

I would like to put on every weapon a silencer ( ok quite unreal for shotgun, rc-p90 and other grenade and loud weapon.) But not as a seperate weapon. It would be cool, if you could put on the silencer while playing. ( Like in James Bond Nightfire )
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Re: Silenced Weapons
« Reply #3 on: February 03, 2010, 08:25:47 pm »

Silenced PP7 (Silenced)
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[GE:S Com] DF Ank1

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Re: Silenced Weapons
« Reply #4 on: February 03, 2010, 09:08:36 pm »

All silenced weapons are less accurate than their unsilenced counterparts.

I ever thought, that silenced weapons have more accuary. ( i feeled so in GoldenEye 007 )
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