GoldenEye: Source Forums

Global Communications => Development Media => Topic started by: Sean [Baron] on November 23, 2006, 01:45:54 pm

Title: [WEP] PP7 Render (11/23/06)
Post by: Sean [Baron] on November 23, 2006, 01:45:54 pm
Click for lager image

(http://moddb.com/images/cache/mods/45/4506/gallery/water_53312.jpg) (http://wiki.goldeneyesource.net/images/8/8f/PP7_01.jpg)

Model and Texture by Baron and VertThrasher respectivly.

Enjoy!
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: mbsurfer on November 23, 2006, 05:29:33 pm
I always knew a silenced PP7 looked better ::)
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: irfman on November 23, 2006, 08:04:45 pm
Will there be an Animation to put the Silencer on or will it be two separate guns?


Nice job Btw  ;D
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: The_JFK on November 23, 2006, 08:18:11 pm
My favourite gun in all it's glory, looking forward to using the non-supressed version.
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: framed on November 23, 2006, 08:20:54 pm
You can add/remove the silencer just like the USP in cs
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: WNxPrendatram on November 23, 2006, 09:11:52 pm
You can add/remove the silencer just like the USP in cs
Excellent, i like nothing more than grbbing double silenced handguns and running round maps :P
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: mbsurfer on November 24, 2006, 02:14:53 am
You can add/remove the silencer just like the USP in cs
Then how are you going to silence both the PP7's when you are dual-wielding them.. :-\
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: Sean [Baron] on November 24, 2006, 02:57:00 am
There will be a seperate button for dual. Example: Right mouse button is silencer add-remove, and z is equip dual. Of course all of that can be changed to whatever you want.
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: Wake[of]theBunT on November 24, 2006, 03:17:47 am
Of course all of that can be changed to whatever you want.

(http://wake-online.net/forumpics/chuck_wield.jpg)

Yes Sir, our mistake.

.................

Duel wielding in Goldeneye is pretty sweeet tho.
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: mbsurfer on November 24, 2006, 03:26:06 am
There will be a seperate button for dual. Example: Right mouse button is silencer add-remove, and z is equip dual. Of course all of that can be changed to whatever you want.
Well, what if you dual-wield an non-silenced ZMG then you wanted to silence both of them while dual-wielding them.  Will you have to un-duel-wield them then silence one, the re-dual-wield? ::)
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: nowhere on November 24, 2006, 03:49:09 am
If the single ZMG you're holding is silenced then the one that comes up when you dual wield is silenced as well. You can then silence/un-silence them both while dual wielding, you can't have one silenced and one un-silenced though.
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: mbsurfer on November 24, 2006, 04:00:50 am
You can then silence/un-silence them both while dual wielding,
That is going to be a weird animation.. :-\
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: framed on November 24, 2006, 04:13:16 am
drop offscreen animation for the win fool!
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: nowhere on November 24, 2006, 06:27:39 am
Like Framed said, you have to remember that no animations actually happen. Could you imagine reloading two ZMGs at the same time?
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: Polizei on November 24, 2006, 06:30:20 am
I'm sure Q could whip up a gadget for 007 that would do all that reloading/silencering in a heartbeat.

Damn, I had an idea for the "Design a gadget" contest about a year and a half too late.
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: Wake[of]theBunT on November 24, 2006, 06:32:53 am
hope you enjoyed your F


....for FAIL!!
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: MtM0201 on November 24, 2006, 06:52:57 am
Like Framed said, you have to remember that no animations actually happen. Could you imagine reloading two ZMGs at the same time?

yes, but would take a while....and you`d most likely get pwned more during reload.
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: mbsurfer on November 24, 2006, 02:40:40 pm
drop offscreen animation for the win fool!
drop offscreen animation for the win fool!
Classic Goldeneye feel :D
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: m-p{3} on November 26, 2006, 07:08:04 am
Like Framed said, you have to remember that no animations actually happen. Could you imagine reloading two ZMGs at the same time?

yes, but would take a while....and you`d most likely get pwned more during reload.
He can reload two guns at the same time :D
You know James Bond got more than 2 arms right ? (Moonraker lasers + wristwatch bug :D)
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: jakrek19 on November 27, 2006, 07:33:13 am
(http://img1.putfile.com/thumb/11/33002374911.jpg) (http://www.putfile.com/pic.php?img=4105849)(http://img1.putfile.com/thumb/11/33002374928.jpg) (http://www.putfile.com/pic.php?img=4105847)<a href="http://www.putfile.com/pic.php?img=4105846" target="_blank">(http://img1.putfile.com/thumb/11/33002374955.jpg)[/url]<a href="http://www.putfile.com/pic.php?img=4105851" target="_blank">(http://img1.putfile.com/thumb/11/33002375054.jpg)[/url]<a href="http://www.putfile.com/pic.php?img=4105850" target="_blank">(http://img1.putfile.com/thumb/11/33002374976.jpg)[/url] HOW BOUT THAT DUAL WEILDING
Title: Re: [WEP] PP7 Render (11/23/06)
Post by: nowhere on November 27, 2006, 10:26:53 am
Hahahahahahahaha, that's hilarious. +rep for you Jakrek19.