GoldenEye: Source Forums

Global Communications => Latest News & Announcements => Topic started by: Enzo.Matrix on August 09, 2016, 01:26:08 am

Title: GoldenEye: Source 5.0 Media Day 1 - Five Days Of Media Updates
Post by: Enzo.Matrix on August 09, 2016, 01:26:08 am
5.0 Coming Soon (https://www.geshl2.com/)

For the past two years the development team has been hard at work on the next major release of GoldenEye: Source and the time has come to give everybody a taste of what’s coming this Friday, August 12th!

Over the next 5 days leading up to release we’ll be giving everyone an in-depth sneak peek at what the latest installment of GoldenEye: Source has to offer, so be sure to check back each day at 4:00 PM EST!


Aztec

In each post, we’ll be showcasing a specific map and giving you various other tidbits of what we’ve got in store with 5.0 to highlight how we’re bringing even more of the classic N64 game to life in the Source engine. Today, we proudly present Aztec:

(http://i.imgur.com/mFLamWx.jpg)(http://i.imgur.com/Lazi3Bw.jpg)(http://i.imgur.com/LzYsiVX.jpg)


Aztec has been completely rebuilt from the ground up by our lead artist Luchador to bring it in line with the Bond movie visuals that inspire our art direction for environments whilst staying faithful to the map’s style presented in the original game.

(http://i.imgur.com/mehaxfV.jpg)(http://i.imgur.com/IAFTW2q.jpg)(http://i.imgur.com/uXpbbXz.jpg)


“The greatest difficulty was mixing the different aesthetics – the map has the old temple area with its jungle look and that’s attached directly to a retro sci-fi area requiring completely separate, and unique art. Staying under memory limits was a challenge. The shuttle was fun, though, and the largest vehicle I’ve ever made.”

Luchador, Lead Artist

(http://i.imgur.com/PBjAqcX.jpg)


Map Overhauls Part 1

5.0 is quite simply the best GoldenEye: Source has ever been. We’ve been refining the entire mod from top to bottom – giving everything a much needed polish. Nothing showcases this hard work like our roster of updated levels. Since our previous release every single map in the game has been updated. With the new additions, the mod now has a total of 25 maps!

Here’s a little taste of some of the updates we’ve made:

(http://i.imgur.com/bD539U0.jpg)(http://i.imgur.com/gP2SmdM.jpg)(http://i.imgur.com/01ItifR.jpg)


Mines

As well as overhauling all of the maps, a significant focus for this release was remaking the majority of our weapon models. Today we’re showcasing our new mine models made by Luchador:

https://sketchfab.com/models/491818b49f394bd9b9dcb69ba0866f1b

GoldenEye: Source Mines
by Luchador
on Sketchfab
 
Website Launch

Along with 5.0 we’re pleased to announce the launch of our brand new website as we step up our web presence. You will be able to find all of the media and important information we release there.

www.goldeneyesource.net


Call to Arms

Seeders, we have put out the installer for easy access via torrent. You can head to our downloads (https://www.geshl2.com/downloads/) to start sharing the GE:S installer. The installer is locked so you will not be able to play the game until release. We are also looking for possible mirrors for hosting the new FULL installer for the mod. If you are able to help, please contact us at: contact@goldeneyesource.net


-Team GoldenEye: Source
Title: Re: GoldenEye: Source 5.0 Media Day 1 - Five Days Of Media Updates
Post by: RogerMooreSucks on August 09, 2016, 01:47:30 am
FABULOUS WORK BOYS :), HATS OFF TO YA! CANT WAIT.
Title: Re: GoldenEye: Source 5.0 Media Day 1 - Five Days Of Media Updates
Post by: Troy on August 09, 2016, 01:50:23 am
This is exciting.
Title: Re: GoldenEye: Source 5.0 Media Day 1 - Five Days Of Media Updates
Post by: Rick Astley on August 09, 2016, 05:17:01 am
...so goooood
Title: Re: GoldenEye: Source 5.0 Media Day 1 - Five Days Of Media Updates
Post by: The Cy on August 09, 2016, 06:10:25 am
Yeah baby!!
Title: Re: GoldenEye: Source 5.0 Media Day 1 - Five Days Of Media Updates
Post by: El Dudereno on August 09, 2016, 12:54:14 pm
I love you guys
Title: Re: GoldenEye: Source 5.0 Media Day 1 - Five Days Of Media Updates
Post by: mbsurfer on August 09, 2016, 12:58:34 pm
Glad to see you guys still working hard! Always had a dedicated team here. Can't wait to see the coming media day announcements
Title: Re: GoldenEye: Source 5.0 Media Day 1 - Five Days Of Media Updates
Post by: Rick Astley on August 09, 2016, 02:05:27 pm
There is one thing i wanted to know if there are going to be night-time maps
just seeing Aztec set during the day looks really great but i was kinda hoping that there would be a nighttime version like in the original
although caves looks so much better in the daylight
Title: Re: GoldenEye: Source 5.0 Media Day 1 - Five Days Of Media Updates
Post by: RobbeR49 on August 09, 2016, 07:01:18 pm
What a nice surprise. It seemed pretty quiet around here for a while, apparently you guys were staying busy.