Debriefing > General Goldeneye

Something to think about?

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Shaken not Stirred:

--- Quote from: oboe on September 02, 2007, 12:14:45 pm ---How awesomely stupid are elements like Wallhacks (farsight) and aimbots (farsight, laptop gun)?
Sure, the single player was interesting, but some elements were just too cheap and stupid.

Also, they changed (for the worse) my favorite part about GE, the grenade launcher.

Aliens, Corporate World Domination, Police Robots, Cloaking Devices, all things that are laughable.


Also, my favorite thing to do, was to load up a multiplayer game with 8 perfect sims, nothing but explosives all around (nbombs too), and play until my n64 lagged out.

--- End quote ---
GoldenEye had everything we saw in a movie, so you'd get a sense of crappy low-poly deja-vu. At least Perfect Dark had a reasonably playable set of singeplayer missions with VARIETY, something which GoldenEye lacked.

Loafie, Hero of Dreams:

Semedi:

--- Quote from: Shaken not Stirred on September 03, 2007, 12:22:49 am ---GoldenEye had everything we saw in a movie, so you'd get a sense of crappy low-poly deja-vu. At least Perfect Dark had a reasonably playable set of singeplayer missions with VARIETY, something which GoldenEye lacked.

--- End quote ---

Goldeneye lacked variety? Did you say that with a straight face?

Peon:

--- Quote from: DaFees on September 01, 2007, 04:35:36 am ---Sometimes I take my computer over to my cousins and we do some lan matches, which makes for great fun.

--- End quote ---

I'm glad to see I'm not the only one who would do this.

Also, I am confused why some people are dumping on Perfect Dark. YES, I know all about the framerate issues, and I find that a very unfortunate ding in an otherwise well polished game. However, after playing multi a lot you learn ways to control the framerate (no more than 4 bots in 3-4 player matches helps a little), but at the same time let's not pretend that Goldeneye never had any frame drops.

Goldeneye was better than PD in only a few categories that I can see. GE64 had better multiplayer maps, but just by a little seeing as how PD had a slightly improved version of Temple. GE64's overall motif, story, and characters were better...which is not suprising comsidering the source material. GE64 also has a better single player campaign, with much more compelling objectives, and execution. Basing the missions after scenes of a hit Bond movie sure didn't hurt things any.

Some people consider the inferior single player mode of PD to be a huge downfall. I, however, was mostly getting it for the improved multi-player, which I could now play by myself against bots unlike Goldeneye. And you can hardly call PD's single player mode shitte...most of it is highly entertaining. Again, it's not as sharp as GE in that facet, but it's no slouch either.

I will say, that the unwavering support by fans of GE64, in the face of some really stiff competition, is very touching......awwwww. It's like true love or something...they refuse to replace it on their pedestal.

Shaken not Stirred:
I can, though, say this:

Once Perfect Dark: Source comes out...we'll see which one's the better mod. I can guarantee that more than 5 people will be playing at any given time (hint hint.)

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