Debriefing > General Goldeneye

Something to think about?

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VC:
Perfect Dark was a case study to demonstrate how something good can turn to shit if your goes to eleven, and you try for twelve.

DanUK:

--- Quote from: kraid on September 01, 2007, 11:29:35 pm ---I'm sure Rare would really like to do it by their selfs, but they couldn`t cause Nintendo still got the Rights on Goldeneye.
So it would be a kind of Backdoor for it.

--- End quote ---

In regards to the rights issues, I think Kraid's right - there's a post here with some of my findings about licensing: http://forums.goldeneyesource.com/index.php/topic,933.0.html.

Dan.

Shaken not Stirred:

--- Quote from: oboe on September 02, 2007, 12:45:22 am ---Are you kidding? Perfect Dark was horrible.

--- End quote ---
Disagree. I rather liked Perfect Dark (not Zero, of course). It was the last great and ambitious game on the N64. GoldenEye is superior, but Perfect Dark is still a VERY close competitor.

Xanatos:

--- Quote from: oboe on September 02, 2007, 12:45:22 am ---Are you kidding? Perfect Dark was horrible.

--- End quote ---

...you did not just say that

Lággy:
Perfect Dark lacked a stable FPS. Some levels it was unplayable and choppy. Perfect Dark would have been awesome if the FPS was like Goldeneye.

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