Debriefing > General Goldeneye

Thanks!!!

<< < (5/7) > >>

Peon:
Hey! Thanks for explaining to me what my name means...I had no idea! I was going to pick Super Awesome Jerkoff, but it was taken. Something else funny is that one of the reasons I'm happy using the name Peon, is how when someone wants to insult me they make fun of a name that I gave myself. Great stuff. Know what else?...No one likes getting their butt kicked in by a Peon.

So anyways to respond...in numerical order...

1)You can't play it online ON AN N64....sorry I wasn't exactly implicitly perfectly specific in my explanation, and didn't account for computer emulation....even though I kept referring to the N64 version...oh well.

2)Don't try to tell me that a Klobb is just as powerfull as a RCP90...I've been stuck with a pistol fighting someone who has an AR33 enough times to know that not all the guns are balanced. If anything this Beta is MORE balanced....well except for the Golden Gun.

3)Going online means getting to play with more than 4 people...therefore it is better from where I'm standing...but then that leads us into....

4)...never been to a LAN party huh?....heard of them maybe? Hell I'd even rather take my rig over to a friends place if it's all about getting together, than get all of those cords run so I can play N64 on 1/4 of a screen....Perfect Dark maybe. If I want to play video games with my friends in the living room, the Wii does that job now.

Now, if you want to get into the "for it's time" part of the argument, then "for it's time" Duke Nukem 3D was better...happy? Even if you're talking N64 only, I know some people who liked 4 player Starfox64 better. But I will give you...that for EXACTLY when it came out until the EXACT day that Perfect Dark came out, Goldeneye was the best 4-player, split-screen, multi-friend (in the same room) video game of all time. I'd like someone to try and argue with that statement......I didn't say FPS though hmmm....

BUT...then again...Goldeneye Source is the better Goldeneye experience for IT's time....you know like...right now. Games aren't like girlfriends to me...just because I'd been seeing Goldeneye for years, doesn't mean I can't fool around with Perfect Dark. The games don't get their feelings hurt when I fondle the other ones. The N64 pad was great, and I loved it, but the truth of the matter is that thing ain't got shiite on my mouse/keypad. No contest. Mouse/Keypad > N64 controller.....there I said it.....ok, why do I fell like I want to cry now?.....I guess I can get sentimental after all.

So.....spill it....exactly how many things in a game have to be better than the original, for it to be considered better? Btw, did I mention it's free?

Semedi:

--- Quote from: Peon on August 29, 2007, 04:13:19 pm ---BTW, you don't sound pretentious, you have to sound smart first.
--- End quote ---

I'll admit, I got a good laugh out of that  :D

InvertedShadow:
Oh hi there weclock. Still sour from being banned I see.

Jonathan [Spider]:

--- Quote from: oboe on August 29, 2007, 10:28:18 pm ---
Not that these guys haven't been working hard, they have been working hard. But it they still have a long way to go to compete with the original game.

It remains to be seen if they're keeping in-line with their mission statement, it's important to keep from adding superfluous features because they're 'cool.' Just because you couldn't do it in Goldeneye doesn't mean that it is an improvement. Sure you couldn't use Goldeneye 007 to grill a steak, but if they gave GE:S the ability to grill steaks, however cool it may be, it is no longer an improvement on Goldeneye, it becomes a completely different project all together.

I don't necessarily want to see new features in Goldeneye, I'd like to see items that improve gameplay, but something like, grilling steaks, doesn't improve gameplay it changes the game all together.

--- End quote ---

you would be surprised how long we have to go on the art side of things hehe. code side is a whole nother ball of wax but even that might get a good kick start in the coming weeks if things go well.

everybody loves steaks, i think im going to bug inverted to code me in a steak grilling aspect of the game, we could make golden eye fuse with cooking mama.. that would rule especialy if we added in the HL2 Wiimote functionality. PWnage dude im so stealing your idea hahaa

no worries about us breaking the spirit of the original game. everyone on the team wants to resurect the spirit of the original. hopefuly in doing so we can add a few bells and whistles in the process with some luck to make the game more balanced and dynamic and fun than the original. if you dust off your old copy of golden eye and paly it now. youll notice your memory of the game is a lot sweeter than the reality of what the game is in comparison to what we have now. we want to match the high points of the memorys people have, and push the short comings of the original under the rug. and maybe with a little luck we can play designer and be able to add a few of our own little flairs that we hope people will love to make the game our own.

after all if it was just a straight cannon port of the original why not just grab an emulator and save ourselves the hassel.


CrzChris4:
This is my personel opinion, and I may be called a faggot, or whatever. But to me, GoldenEye 007 for the N64 is superior.

One of the reasons is the score. I love Graeme Norgate's score. I find it superb, and as much as I like Trent Robertson's score for Source, well it just doesn't quite bring up the feeling that Norgate's score does. Granted, I like the Facility Source track. It's catchy, but the thing that is wierd, is that instead of getting me to play Source, it brought me back, where I dusted my N64 off, and played GoldenEye.

And I know you guys here are trying your hardest, hell I know I wouldn't be able to do this, but well this is just an Opinion, and don't judge it too harsly.


PS - I like the Runway multiplayer map, and the Control map as well. But if you want to fully lure me to get into the mod, make a single player!

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version