As a result of this conversation (
http://www.shootersforever.com/forums_message_boards/viewtopic.php?p=72173&sid=52a934c65c9827fc7ecd7ec0870282cf#72173) I will redo GoldenEye 007 and Perfect Dark one last time.
I had previously resigned myself to the fact that there are no
practical solutions to the X-pan vs. arc-pan volume issues, but was aware that in special cases, such as those in Banjo-Kazooie and Banjo-Tooie, where all samples of all instruments have a centered pan, it is possible to get the correct results with my "expression" adjustments.
This is being demonstrated even right now as I put up more and more 100% balanced Banjo-Tooie songs:
https://www.youtube.com/playlist?list=PLWsnao9n727OfHutCk6mlIbr0AGk61HOnThe balance in every single song is spot-on with the game.
Since I am determined to provide the world with the "final" set of recordings for all of their favorite Nintendo 64 games, I can't accept this X-pan/arc-pan volume issue unless there is 100% no way to solve it.
Well, there is a way to solve it.
The way to solve it is to move the non-centered samples to their own tracks and use MIDI "expression" to handle them there.
Having done this in the past, it can create an explosion of tracks, and I can only record 16 at a time. If you have 33 tracks, you have to record 16, then 16, then 1, and then combine their WAV's into the final song at the end. My scripts do this for me and are accurate to the
sample, but that means 3 recording sessions for 1 song.
If you move all the non-centered samples to their own tracks, you can easily end up with 60-100 tracks.
In short, there
is a solution. It's just slow and tedious and will increase the amount of work I have to do for each OST
significantly.
But
whatever it takes is whatever it takes.
I will record GoldenEye 007 and Perfect Dark both, one last time.
Just let me finish with Banjo-Tooie and Banjo-Kaoozie first.
I will also be announcing a new project related to GoldenEye 007 and Perfect Dark soon, and it's
not small news. I have an epic-level project starting up soon, far bigger and more exciting than these never-before CD-quality music release (a new never-before is coming), but I want to make a prototype before I give a full explanation/release.
Regards,
L. Spiro