GoldenEye: Source Forums

  • December 03, 2024, 07:43:58 am
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: Application: Character Artist  (Read 23638 times)

0 Members and 1 Guest are viewing this topic.

pookpunk

  • Agent
  • *
  • Posts: 6
  • Reputation Power: 1
  • pookpunk has no influence.
  • Offline Offline
Application: Character Artist
« on: July 11, 2018, 04:21:56 pm »

Applying for a position as a Character Artist for GE: Source. Interested in modeling a 3D rendition of Xenia Sergeyevna Onatopp for use in-game or for promotional purposes. I'd like to join the team to build more experience in both working with a team and honing my skills as an artist. Also, I'd be interested in doing the modeling/sculpting as well as UV layout, texturing, and rigging of character.

Current tools of the trade; ZBrush, Blender, Keyshot, and Affinity Photo. Can use Photoshop if needed. Also, I have experience with Maya Student Edition and Mudbox. More of my examples can be viewed via my Artstation portfolio: https://www.artstation.com/jperk.

Here is my current progress on a rendition of the Xenia character:



« Last Edit: July 11, 2018, 04:27:54 pm by pookpunk »
Logged
Pages: [1]   Go Up