Debriefing > Impressions & Feedback
a minor suggestion about grenade launcher, as well as an EXPLOSIONS idea
TheHTCViveGuy:
NO!
Mangley:
The reason for the lengthy magazine rotation before the shot is twofold: 1) It did in the original, 2) it balances the weapon much better.
The grenade launcher can unleash an unholy amount of explosions in a very short time span, prior to 5.0 this was balanced by giving it a longer 'custom' reload animation which felt very inconsistent with all the other weapons. In 5.0 onwards we balance it by a longer delay before the shot in favour of a consistent reload time.
It does give the weapon a particular learning curve and making it challenging to use at first, but that's all part of the skill people should develop. It also makes the gun a lot more interesting and force you to be a little more mindful about the situations you use it in.
Rant:
The way the grenade launcher was prior to version 5.0 was much more like the original N64 version. When you press fire, it fires immediately. That's how it was on the N64. It didn't go through a rotation before it fired, there was no delay. I much preferred the older grenade launcher myself, it felt like the original, now it doesn't.
Rant
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