Debriefing > Impressions & Feedback

Serious Discussion on Game Types

<< < (4/11) > >>

Waluigi-Brain-Squeegee:
Yeah for sure man, it's annoying playing those modes all the time I liked the servers that cycled through everything, but mainly DM or TDM, but like nobody plays in those servers now, they're all in Arsenal or LTK servers, which like I said are fun modes, but not allllll the time, and not alllll day long you know, like I get a decent amount of time to play this game as I'm not working at the moment, and I don't really wanna play Arsenal or LTK all day long you know. I'm after just starting servers with a friend in my house on LAN or something sometimes just so I can play a server that cycles modes, but ultimately it's not very fun when it's just you and one or two friends in a LAN server. So I end up playing Arsenal or LTK for a while and then saying screw that and jumping in a different server only to have people show up and leave right away, or not long into a match.

El Dudereno:
I'm pretty sure this started happening right after 5.0 was released.  Before 5.0 we had several servers playing all types of games not just Turbo LTK and Arsenal.  Any one have any theories why this is? 

Waluigi-Brain-Squeegee:
My theory is a lot of the newer players that came along in 5.0 wanted to play in servers like that because they could get away from the people who had been playing the game for a decent amount of time, and then slowly some of the older people stopped playing and the better servers just stopped being played on because they weren't populated anymore. So now most people who do get on end up in those servers with everyone else because they're populated, and no one really wants to sit around an empty server for a half hour or more just hoping people come in and join the game :-\

CptLima:
That sounds like a plausible theory.

Even gun-trade, which I'm not a huge fan of but will enjoy playing once in a while to mix things up, is kinda non-existent now. When 5.0 first launched there were some servers packed with gun-trade players, and a bunch of servers packed with TDM/DM/MWGG/CTF players - especially after 5.0 went viral on social media.

But for some reason Arsenal was the "winner" of that king of the hill match... last summer, all of the game modes seemed popular. Why the Arsenal-only servers stay populated while the traditional/other servers are sporadic doesn't make too much sense to me, because even when I'm in an Arsenal server I see the players complaining about how it's Arsenal-only...

I like the theory about players getting good at the Arsenal game type, so therefore not wanting to go to a rotating/other server and play game types that they could get wrecked at... especially since some of the Arsenal servers seem to rotate the same 4-5 weapon sets over and over again, and leave out some weapons entirely - so there's less to learn/master?

Torn:
Yes, there is quite a bit less to learn when it comes to Arsenal. People aren't required to learn weapon or armor spawning locations, and thus a lot the strategy of understanding map layout and controlling important parts of the map is lost. It's pretty much just a run-and-gun game mode, and I suspect its simplicity is what draws so many people to it.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version