Debriefing > Questions, Help, & How To's
MWGG crashes Server 5.0.1 on Ubuntu
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ravagetalon:
Hi all,
I've recently set up a private server on one of my VPSs. All has been working well until I used the following command:
ge_gameplay MWGG
This crashed the server with the following output:
ge_gameplay MWGG
Attempting to load scenario: MWGG
Loading scenario MWGG from disk
Successfully loaded scenario MWGG!
terminate called without an active exception
Aborted (core dumped)
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Thu Dec 1 17:10:47 EST 2016: Server restart in 10 seconds
Seems like this is the only game mode that causes this as I can load the others just fine.
Any ideas?
null:
Did you ever figure out what the problem was?
LoTan:
I'm getting this exact problem now. I can't run 'ge_gameplay' without getting a crash on Ubuntu. Is it just as simple as changing to another distro to fix the problem?
I have a feeling it's something to do with the python versions or python loader, but not sure. My server has Python 3.5.2 installed.
FireTime:
I was about to create a new thread but saw this one that was still unsolved.
I just finished setting up a fresh Debian VM and installed a GoldenEye Source dedicated server using this guide on the The GoldenEye: Source Wiki. The server is up and running but there appears to be a issue when setting ge_gameplay to MWGG, LivingDayLights, or CaptureTheFlag. These three game modes cause the server to crash and reboot. I added the debug flag and restarted the server. Here is the output of the source debug log for the three game modes. This is also a screenshot of the server terminal just after entering the ge_gameplay MWGG command.
Any ideas how to fix this issue?
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