Editing and Customization > Community Releases
GE_Pipes_a1 - By Entropy Soldier
markpeterjameslegg:
GE_PIPES_A1 - By Entropy Soldier
Hi all, Entropy-Soldier gave me his permission to re-release any of his unnoficial maps, so I decided to also take a look at another favorite... Ge_Pipes_a1. I have been busy adding bots to this awesome map for the last couple of days, it has been a long process full of trial and error, largely due to the nature of the map. After restarting from scratch multiple times, and doing some research online I seem to have managed to get the bots functioning OK, they are not perfect, and they have their funny moments but the map is about as playable as it's going to get I think. I will of course continue to tinker around, but for now I need a break, I'm starting to see nodes everywhere I look.
DOWNLOAD LINK...
http://www.mediafire.com/download/dkxhlyttrooqpqw/PipesUpdate1.zip
Extract the archive, and drag the contents into your "Steam\steamapps\sourcemods\gesource" folder, and select yes to overwrite.
Big thank you to Entropy-Soldier, not only for his work, which has given me so much enjoyment, but for his permission to re-release this great work.
markpeterjameslegg:
Before posting, I had a couple of games on Pipes, and the bots seem to running fine, however... I just played again and they seemed to be getting stuck quite a lot. It's the luck of the draw I'm afraid, I will look into it, probably at some point today I will overhaul the nodes to see if I can improve the situation at all.
markpeterjameslegg:
Link has been updated with a couple of fixes. There was a couple of areas where nodes were out of range on Bot spawn.
and.punker:
Not to disrespect his work and effort but this might be my least favorite custom map ever made for GE
soupcan:
And you felt the need to post that because...?
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