Debriefing > Bug Reports & Fixes

[ISSUE] The wine thread

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illwieckz:
Right now I'm running the mesa amdgpu stack with gallium-nine enabled wine 1.9.18. I don't get any graphical issue except one with glass, except that, all looks very nice, and I'm feeling like I was missing something before, so I guess there is some shaders that were broken before that are no longer broken.

I’m now able to load and play every map, including dam, aztec, caverns, basement_classic, bunker etc. All the maps I was missing… So I'm just discovering right now the other half of GE:S 5.0. And the performance is very good (ge_basement_classic runs at 700 fps).

So I got no graphical issue except this one:




I got no crash except this one:


--- Code: ---
gameserver.cpp (683) : Assertion Failed: m_CMInterface.GetLogonState() == k_ELogonStateNotLoggedOn
threadtools.cpp (3272) : Assertion Failed: Illegal termination of worker thread 'SocketThread'
Assert( Assertion Failed: m_CMInterface.GetLogonState() == k_ELogonStateNotLoggedOn ):gameserver.cpp:683
Assert( Assertion Failed: Illegal termination of worker thread 'SocketThread' ):threadtools.cpp:3272
--- End code ---

Graslu:
That's not a graphical issue, the glass works like they did on N64 for classic maps.

illwieckz:

--- Quote from: Graslu on September 10, 2016, 01:14:26 am ---That's not a graphical issue, the glass works like they did on N64 for classic maps.

--- End quote ---

If something looks awful, it's a graphical issue.

If I remember, there was no edges on stack, but having them on GE:S does not look like a bug to me:

TriDefiance:

--- Quote from: illwieckz on September 10, 2016, 11:19:08 pm ---If something looks awful, it's a graphical issue.

If I remember, there was no edges on stack, but having them on GE:S does not look like a bug to me:



--- End quote ---

I hope you realize that the GE:S team works very hard to iron every thing out with this mod and of course not everything can be pixel perfect, or for that matter be a perfect clone as the N64.

illwieckz:

--- Quote from: TriDefiance on September 10, 2016, 11:37:37 pm ---I hope you realize that the GE:S team works very hard to iron every thing out with this mod and of course not everything can be pixel perfect, or for that matter be a perfect clone as the N64.

--- End quote ---

Have you read the whole thread you answer to? This thread is not about being pixel perfect but about running on wine.

Have you read the whole comment you answer to? This comment is just saying I prefer to not have GE:S pixel perfect if it looks better.

So, the matter of being pixel perfect is irrelevant to the whole thread and the comment you answer to.

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