Debriefing > General Goldeneye

5.0 custom maps

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crooksylawd:
Hey guys. I had updated to 5.0 and deleted all my custom maps, especially the siberia map, thinking I had a backup somewhere on my computer, which I don't. Does anyone know where I can get the surface map back? I tried a couple sources but they don't seem to support bots and some textures were missing unlike the version I had. Anyone have any ideas? Literally any help would be greatly appreciated. Thanks.

namajnaG:
Siberia was made before bots have been implemented in the game if I remember correctly. As for missing textures/props, we can't do much until CCSaint or someone who has the original map file (I think one of us have it) fixes it.
As for the download link, here it is. It contains both Grid and Siberia, but Grid has been broken since 4.2.

I haven't had time to try out Siberia yet, but this is the official link. If something's missing, you'll have to wait for an update.

Rick Astley:
 im pretty sure Siberia has bots in it NamajnaG i remember playing against them back on 4.2

CCsaint10:
Hello,

   Siberia does have bot support when I created it but I am unsure of how well they were placed. Bots have gotten significantly better since the day they were released and it might need another working. I have not tested 5.0 with Siberia though a lot of the content was packaged into the map file (if I remember correctly). I will have to load it up here in a few days and see. Was possibly thinking of making a revision for version 5.0 of it so we will see.

mabeenot:
I booted up Siberia in 5.0 and it works almost flawlessly. There is a texture missing over where the power lines connect to the satellite dish building, facing both the outside and inside the building's janitor closet.

Grid is missing a few textures for floors, ceilings, and the front desk, as well as a prop in the flower pots on the second floor near the front of the building.

In answer to crooksylawd's original question, there are some custom maps littered around the forums like ge_library_halloween, ut_codex_v2, and Torn's Blockfort and Cy's Train (minor texture issue in the latter) from the 2015 Community Map Pack (Classic Archives is now in the official release).

There is also a directory of old community maps here that includes a lot of broken stuff, but I did find that these worked fine:

* ge_desert_temple_a3
* ge_dessert_temple_a3
* ge_pipes_a1
* ge_void_a1
* nf_power_v4
Hope this helps

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