Editing and Customization > General Discussion
Q Oceanmaster
and.punker:
I was in a server the other day and I found some remote mines and I started planting them. Well, when I was done I noticed the watch that is used as a detonator and well, I like the idea but the model isn't all that great; it lacks the depth that real Seamasters have. In the movie Trevelyan pressed the Helium Escape valve to cancel the explosives. Wouldn't that be useful if you accidentally dropped a remote mine and wanted to take it back?
Graslu:
You have to keep in mind a lot of the models in the mod are currently almost a decade old, including the watch.
I don't think adding a feature to pick up deployed explosives would add much to this type of game, if you "accidentaly" throw one either find an use to it or simply forget about it, pick up a crate that will give you plenty and probably never run out of mines before you die, unless you spam them.
kraid:
If your watch looks ugly, buy a new one.
killermonkey:
--- Quote from: and.punker on April 28, 2016, 01:28:51 pm ---I was in a server the other day and I found some remote mines and I started planting them. Well, when I was done I noticed the watch that is used as a detonator and well, I like the idea but the model isn't all that great; it lacks the depth that real Seamasters have. In the movie Trevelyan pressed the Helium Escape valve to cancel the explosives. Wouldn't that be useful if you accidentally dropped a remote mine and wanted to take it back?
--- End quote ---
I modeled the hands and the watch and the mines WAYYYYY back in 2009.
Then I programmed them to work in the game.
This was before Luchador was on the team... since then... my modeling work has become shameful.
RogerMooreSucks:
--- Quote from: killermonkey on April 29, 2016, 05:29:22 pm ---I modeled the hands and the watch and the mines WAYYYYY back in 2009.
--- End quote ---
How "time" files :3.
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