Debriefing > Bug Reports & Fixes
env_sun flickering when looking at it
namajnaG:
It was that before I changed it, yeah. That's the default, basically.
Looks like this is going to be a mystery for a while.
killermonkey:
See if your r_dopixelvisibility is set to 1 and you are on DirectX 8 or higher.
I see nothing in the code that would cause this issue (on/off nature of the glow) unless you didn't have pixel visibility enabled. If you have clouds, you might want to make sure they have soft edges to prevent a hard shut down of the glow.
namajnaG:
I'm pretty sure that is Source related and not GE:S related. With clouds removed, r_dopixelvisibility 1 and DX9, the bug still occurs.
No official GE:S map has this issue whenever I look at the sun, though. (Well, AFAIK)
soupcan:
This indeed happens with other Source games.
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