Debriefing > Impressions & Feedback
Sup dudes! Great mod! Suggestion about implementing RAW INPUT mouse movement
Proxie:
--- Code: ---
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_filter "0"
m_customaccel "0"
m_customaccel_max "0"
//cl_mousespeed "0"
//m_rawinput "1"
--- End code ---
Throw those into your autoexec.cfg
And use this to remove acceleration from Windows 7/8/8.1. Uncomment the last 2 lines for use in the newer engine.
biscojoe42:
Yes I've tried entering m_rawinput 1 in console when in-game and it doesn't do anything...
And I've tried setting m_mousespeed to 0 but it forces it to 1. is it cl_mousespeed instead???
MarkC mousefix is completely useless with the addition/use of mouse raw input since it bypasses everything Windows related such as (pointer slider speed as it forces it to 6/11 giving 1:1 ratio on raw input), ignores registry mousefixes, etc, it's just straight raw input data from your mouse to the game no middle manning thru the OS.
biscojoe42:
Enhanced Pointer Precision OFF in mouse control panel is the same as using a mousefix (I do not like changing values in my registry etc)
Raw input is what's up these days, mousefix's were commonly used on WinXP back in the day before raw input existed =P
biscojoe42:
Please add raw input <3 =P I'm not sure either ... but your m_mousespeed command is default at "1" and that's the minimum, no option to put it on 0. Hmm..
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