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Goldeneye Source in SFM
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Topic: Goldeneye Source in SFM (Read 8260 times)
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Rick Astley
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Goldeneye Source in SFM
«
on:
September 06, 2014, 04:16:21 pm »
Having recently got Source Filmmaker (and currently trying to work it out) i was wondering
if its possible to import the goldeneye source models and maps?
would be awesome to make some cinematic trailers with the GES assets
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Graslu
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Re: Goldeneye Source in SFM
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Reply #1 on:
September 06, 2014, 05:17:38 pm »
You just have to drop models, materials, maps and sounds folders into the SFM one. Not the best way, but the easiest and fastest one.
«
Last Edit: September 06, 2014, 05:22:34 pm by Graslu
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Rick Astley
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Re: Goldeneye Source in SFM
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Reply #2 on:
September 07, 2014, 12:22:44 am »
Cheers Graslu
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Enzo.Matrix
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Re: Goldeneye Source in SFM
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Reply #3 on:
September 07, 2014, 09:01:40 pm »
Its a bit of a mess. And also our models are not rigged like the TF2 ones so movement and expression are lacking.
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GoldenEye: Source Co-Creator
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Re: Goldeneye Source in SFM
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Reply #4 on:
September 08, 2014, 05:10:44 pm »
A bit off topic but mine is a bit bugy.whenever i go i have the map completely black,those maps were tf2 ones and of course i have the game since 2012 so i dont miss any files.I heard that my camera spawns outside the map so is it possible to teleport it inside the map via spawning an object and going there?
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Goldeneye Source in SFM