This bug I've experienced countless times over the past few months. Whenever the gamemode changes, the round result scoreboard of the
first round (OHMSS After Action Report) displays the previous gamemode that is no longer being played. This occurs when the gamemode changes when the map time limit is reached and also when the gamemode is changed by voting in the middle of a round.
For example, yesterday I was playing on the 1138 clan server. The gamemode was first "One Bullet Is Enough". After map change we played Arsenal. After the first round of Arsenal, the ending score board claimed that the round gamemode was "One Bullet Is Enough", which it wasn't anymore (see attached screenshot). You can tell that the score board shows wrong gamemode because:
- "theannoyinggeek was knifed and lost a level" is an Arsenal-related message
- The weapon of choice is expected to be "Golden Gun" or "Hunting Knife" after a OBIE round, instead a variety of guns is seen.
The round results of the second and all the remaining rounds always displays the correct gamemode, the bug is only happening in the first round.
There's another score board glitch that I think is closely related to what I just described here, if not the same thing. Sometimes after a non-team round the ending score board will show everybody's team as "Unassigned" (which looks bad and unintentional, usually when teams aren't enabled this column is omitted, am I right?). I suspect that this is observed, when before map change teams are enabled but after map change it is no longer a team game. But the report will show team information when it is not relevant. Again, this would probably be observed in the first round after teams are disabled. But of this I am not sure.