Well, after attempts to get GE:S running on Ubuntu Server 14.04 (64-bit w/32-bit libs) and Ubuntu Desktop 14.04 32-bit, I'm at a loss.  I'm in pretty deep and could use some help from the gurus out there.
ldd output of server_i486.so looks good, all but the three usual files are showing availability.
   linux-gate.so.1 =>  (0xb77bb000)
   steam_api_i486.so => not found
   tier0_i486.so => not found
   vstdlib_i486.so => not found
   libm.so.6 => /lib/i386-linux-gnu/libm.so.6 (0xb5f16000)
   libdl.so.2 => /lib/i386-linux-gnu/libdl.so.2 (0xb5f11000)
   libz.so.1 => /lib/i386-linux-gnu/libz.so.1 (0xb5ef7000)
   librt.so.1 => /lib/i386-linux-gnu/librt.so.1 (0xb5eee000)
   libutil.so.1 => /lib/i386-linux-gnu/libutil.so.1 (0xb5ee9000)
   libstdc++.so.6 => /usr/lib/i386-linux-gnu/libstdc++.so.6 (0xb5e00000)
   libc.so.6 => /lib/i386-linux-gnu/libc.so.6 (0xb5c51000)
   /lib/ld-linux.so.2 (0xb77bc000)
   libpthread.so.0 => /lib/i386-linux-gnu/libpthread.so.0 (0xb5c35000)
   libgcc_s.so.1 => /lib/i386-linux-gnu/libgcc_s.so.1 (0xb5c18000)
SDK 2007 (Orangebox) is installed at /usr/local/steamcmd/srcds/
Gesource folder is at /usr/local/steamcmd/gesource/
Running as root to rule out any permissions or access issues.  I even changed the permissions and ownership of the steamcmd folder and contents to ensure that it was not having difficulty accessing pieces of the install.
Instructions here: 
http://wiki.geshl2.com/goldeneye/server_install got me this far.  Did i miss something?
root@gameserver:/usr/local/steamcmd/srcds# ./srcds_run -game ../gesource +maxplayers 16 +map ge_archives -debug
Auto detecting CPU
Using SSE2 Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "GoldenEye: Source"
maxplayers set to 16
Network: IP 127.0.1.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
SOLID_VPHYSICS static prop with no vphysics model! (models/props/archives/hanginglamp01a_cage.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/archives/hanginglamp01a_cage.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/archives/hanginglamp01a_cage.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/archives/hanginglamp01a_cage.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/archives/hanginglamp01a_cage.mdl)
ConVarRef room_type doesn't point to an existing ConVar
exec: couldn't exec skill_manifest.cfg
Executing dedicated server config file
Attempting to load scenario: DeathMatch
Loading scenario DeathMatch from disk
Successfully loaded scenario DeathMatch!
Executing gamemode [DeathMatch.cfg] config file
*** Error in `./srcds_i486': free(): invalid pointer: 0xb7596e68 ***
Aborted (core dumped)email debug.log to linux@valvesoftware.com
Mon Apr 28 10:41:20 EDT 2014: Server restart in 10 seconds
Mon Apr 28 10:41:21 EDT 2014: Server Quit