Editing and Customization > Community Content
Ge_Dam_PRA
Rick Astley:
--- Quote from: TriDefiance on February 01, 2014, 04:23:02 am ---The dam layout for singleplayer does not suit the multiplayer aspect of gameplay. It would be too linear and the amount of people opting to vote for a different map is substantial. If the dam is going to be made for multi then a number of areas going around the dam need to be added for that quick paced action.
--- End quote ---
didnt Rare test all the single player levels in Multiplayer first? i seemed to have read that somewhere but yeah might need a bit alteration but i could imagine a King of the hill match in Dam
soupcan:
That still doesn't mean they were good, and MP didn't exist until the last few weeks of GoldenEye's development, which is why a lot of MP maps are from singleplayer.
namajnaG:
I'm unsure if they had time to test ALL SP maps in Multiplayer, I think they implemented Multiplayer about two to three weeks before the release.
StupidMarioBros1Fan[1138]:
They tested a lot, Cradle and Stature have working spawns and crate placements but lagged and had glitches like guns falling through the cradle walkways and the statutes lowering frame rate.
Silo is a linear map but they added in all those alternate paths in source to make it work, same with runway so that's what we can do for dam. We'd make the underground system larger, maybe make the island available and larger and connected to the underground system or something. You know make use of the water area being so massive, make a second level of th tunnels that runs below the water and to the island.
Course I'm just speculating here and can understand if you don't like my idea of the tunnels.
Jonathan Dark:
--- Quote from: StupidMarioBros1Fan[1138] on February 02, 2014, 03:06:29 am ---They tested a lot, Cradle and Stature have working spawns and crate placements but lagged and had glitches like guns falling through the cradle walkways and the statutes lowering frame rate.
Silo is a linear map but they added in all those alternate paths in source to make it work, same with runway so that's what we can do for dam. We'd make the underground system larger, maybe make the island available and larger and connected to the underground system or something. You know make use of the water area being so massive, make a second level of th tunnels that runs below the water and to the island.
Course I'm just speculating here and can understand if you don't like my idea of the tunnels.
--- End quote ---
Don“t like? That is exactly what I thought about this map! :D
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