Editing and Customization > Community Content

ge_train

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The Cy:
train final texture work:

wagon doorhandles



golden doorhandles


shutter & upholstery


train brakeunits


and more





Emilia:
Nice details!

Adrian:
I understand you're probably keeping the scale as close as possible to 1:1 to preserve the "classic" nature, and perhaps I'm just nitpicking, but the benches and couches always looked kind of odd, to me. Even in the original, it looked as though they were made for people with really tall backs and tiny butts. However, it's nothing more than a minor blemish on an otherwise perfect map ;)

Aside from that, everything is extremely solid. Those textures look beautiful! I'm sensing you're almost done, so keep it up :D

The Cy:

--- Quote from: Adrian on April 18, 2014, 02:41:16 am ---I understand you're probably keeping the scale as close as possible to 1:1 to preserve the "classic" nature, and perhaps I'm just nitpicking, but the benches and couches always looked kind of odd, to me. Even in the original, it looked as though they were made for people with really tall backs and tiny butts.

--- End quote ---

I know exactly what you mean and I suppose there are tons of odd things in those classic maps, but I try to stay close to the original this time. I also think about two versions of the map, the first with the traveling claustrophobic train you all know from the n64 version and a second, opened version with a non moving wrecked train standing on the tracks, so you would be able to walk in and outside, climb on the roof and fire in the interior from above. I think this would create VERY interesting matches

Rick Astley:
Looks fantastic Cy

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