Are you guys playing over LAN or the internet? If so, where are you from and what server are you playing on?
The invuln system is unusual. I for one can say that a high ping can make it even more of a challenge. I am Australian and play on an American server. However, that being said, the invuln system can actually work in my favour.
The majority of our player base is American, but we have a large following of international players too. Most of the servers are based in America, so the international player group has to play on these servers because our player base is so small. If there was no invuln system, no international player would have a chance.
That being said, the invuln system is not in place just to help the international community. Just in my five year experience of playing the game, it has helped.
GoldenEye: Source is a recreation of the original game. It is going to keep the original elements. If we move too far from the original, we will turn into those horrible GoldenEye remakes that no one liked.
If you were to make invuln optional, how would you do it? Taking into consideration that this game has online multiplayer in mind, with a huge international following. How would you make the game fair so the community can still play together, regardless of where in the world they are?
We always like new opinions and thanks for downloading the game.
If I could give you anything to take away from this, is "know thy enemy". This invuln system is here to stay. The only way to "defeat" it is to know its in's and out's. This game is different. It has a learning curve. We have all been there.