Debriefing > General Goldeneye

GE:S just doesn't feel right to play?

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Spacedud:
The classic mode could also be made incompatible with non-classic clients/servers, I suppose. Then there'd be no such issues, at least, but I don't yet see what such 'negatives' could actually be. It seems fine to me.

StupidMarioBros1Fan[1138]:
The only disadvantage I could think of for using classic styled animations would be if you changed the Grenade Launcher's reload to be like all the other ones, and modify when you do actually reload because then people with that would reload faster with GL than others and could unbalance it little bit more. But otherwise I can't think of any other problems that could happen...unless it like gave a N64 style of aiming where you could point the cursor at any part of the screen instead of just turning and the normal one was still the same as it is now, then that would affect gameplay a lot. :-\

Spacedud:
Yeah, but it wouldn't exactly be an advantage having independent weapon movement; more like a major disadvantage, I think. Worth any disadvantage for the original GE feel, though. At LAN parties, me and my friends would just decide on selecting the classic mode. I don't know about for online players, though. I can see the issue of not having the same aim system.

I think I enjoy many older games more because how they work mechanically. Like, how Red Alert 1 doesn't have a-move. Or how Age of Empires 2 have a limited number of units per control group. Or how GE have a unique aiming system. Or how the AI pathing in Brood War works.

For me, these things ain't flaws, but is actually what makes these games different/unique and thus fun to play.

StupidMarioBros1Fan[1138]:
I always loved GE for being able to duel wield any gun in the game because it was so unrealistic but made you look extremely badass and was powerful. xD

markpeterjameslegg:
I have to say, there's always been a particular issue for me, and that's the fact that using the target just is not beneficial enough, especially seen as you slow to a crawl and become more vulnerable, I would love to see a slight increase in damage and accuracy on this, would make it more worthwhile, it also evens it out a bit for those average players like me who suck at using the tracers as guidance :)

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