Debriefing > General Goldeneye

GE:S just doesn't feel right to play?

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Spacedud:

--- Quote from: killermonkey on December 09, 2013, 06:56:15 pm ---This is a good discussion and I want it to continue. It has dawned on me that it would be really cool to have a simple "classic mode" toggle on the main menu that flipped all client side effects (death anim, aim sway, hurt sounds, etc) into N64 canon mode.

This would also allow me to release experimental features that you could try out without impactinging our larger audience.

Whatcha think?

I also want to tweak the dynamic invulnerability, but that will take a lot of testing so don't expect that too happen soon. I will fix the armor bug I mentioned though for 4.3.

--- End quote ---

For me personally, I think this sounds really awesome. I'd be very excited about such a mode, indeed. ;D

I understand that some like the Source feel, but I'm a sucker for nostalgia/old school.

About armor bug, sounds good, too.

Jonathon [SSL]:

--- Quote from: killermonkey on December 09, 2013, 06:56:15 pm ---This is a good discussion and I want it to continue. It has dawned on me that it would be really cool to have a simple "classic mode" toggle on the main menu that flipped all client side effects (death anim, aim sway, hurt sounds, etc) into N64 canon mode.

This would also allow me to release experimental features that you could try out without impactinging our larger audience.

Whatcha think?

I also want to tweak the dynamic invulnerability, but that will take a lot of testing so don't expect that too happen soon. I will fix the armor bug I mentioned though for 4.3.

--- End quote ---

Yes please!

The Cy:
this "classic mode" is the coolest idea I've read in a long time

StupidMarioBros1Fan[1138]:

--- Quote from: killermonkey on December 09, 2013, 06:56:15 pm ---This is a good discussion and I want it to continue. It has dawned on me that it would be really cool to have a simple "classic mode" toggle on the main menu that flipped all client side effects (death anim, aim sway, hurt sounds, etc) into N64 canon mode.

This would also allow me to release experimental features that you could try out without impactinging our larger audience.

Whatcha think?

I also want to tweak the dynamic invulnerability, but that will take a lot of testing so don't expect that too happen soon. I will fix the armor bug I mentioned though for 4.3.

--- End quote ---
Wouldn't this be similar to the cancelled XBLA version where you would be able to swap the graphics between the XBLA and N64 versions, except taken up a level? :D

Rick Astley:

--- Quote from: StupidMarioBros1Fan[1138] on December 10, 2013, 07:41:22 pm ---Wouldn't this be similar to the cancelled XBLA version where you would be able to swap the graphics between the XBLA and N64 versions, except taken up a level? :D

--- End quote ---

they also said the same with Perfect Dark XBLA but in the end you couldnt switch to the old graphics

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