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007 Nightfire: Source

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kraid:
I didn't say it was easy, i said easier.
Would be harder to use a non-bsp-engine.

Jonathon [SSL]:

--- Quote from: click4dylan on October 01, 2013, 04:17:03 pm ---It wasn't THAT easy. it took a firm year of development for a map decompiler and two years for an incomplete model decompiler (lots of issues)

--- End quote ---

...isn't straight porting of copyrighted assets illegal?

click4dylan:
we're porting everything over first and getting everything working and then going from there. it's the easiest route to take for such a tiny development team (currently 2 people, plus a music composer who just came up yesterday).

once everything works, the weapons, maps, sounds, etc will all be remade/improved upon.


it's better to have 10 fully functional maps and all the weapons functioning correctly than to first work on a map from scratch, then create a single weapon, create the code for it. create another weapon, create the code for it, etc.  we can work on more than one thing at a time.

TriDefiance:

--- Quote from: click4dylan on October 02, 2013, 02:29:12 am ---we're porting everything over first and getting everything working and then going from there. it's the easiest route to take for such a tiny development team (currently 2 people, plus a music composer who just came up yesterday).

once everything works, the weapons, maps, sounds, etc will all be remade/improved upon.


it's better to have 10 fully functional maps and all the weapons functioning correctly than to first work on a map from scratch, then create a single weapon, create the code for it. create another weapon, create the code for it, etc.  we can work on more than one thing at a time.

--- End quote ---

LOL, good ol' GoldenZen stepping in as the composer for you guys! Hope the mod goes well, I would love to play it!

click4dylan:
Alpha version 2 is released

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