Editing and Customization > Community Content
ResiMod - 03/02/2013
markpeterjameslegg:
These gameplay elements are just examples and not definite.
markpeterjameslegg:
Starting work on a new area, the area where you first meet a zombie on the original (cutscene with it eating one of the Stars members), just behind the downstairs dining room. I have been experimenting today with "add" feature to try and create a realistic looking lamp and bulb, therefor any textures used in these screens are just temporary until I have finished on correct scale. I will be placing these bulbs all over the mansion, and adding these new lamp shades.
markpeterjameslegg:
OK... I will be giving the lighting of the mansion a complete change, with the creation of my proper bulb and lamp shades I have opened up better possibilities for lighting the mansion, it will take some time but as you will see in the below screenshots it will be worth it.
kraid:
I wonder if it's possible to modify doom 3 code wise too.
markpeterjameslegg:
--- Quote from: kraid on February 03, 2013, 06:07:14 pm ---I wonder if it's possible to modify doom 3 code wise too.
--- End quote ---
One of the best things about this engine is how easy it is to customize and mod it to suit your needs, with the know how you can completely transform this engine to do amazing things. Example:-
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