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Author Topic: GES v4.2.3 Features -- What do you want?  (Read 43985 times)

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markpeterjameslegg

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Re: GES v4.2.3 Features -- What do you want?
« Reply #45 on: January 18, 2013, 03:18:18 pm »

That wouldn't be Goldeneye, But... If it happens, Which I highly doubt, It should be a server option and not a player option.

But you have to admit a lot of people are put off by this, everyone I introduced complained about it. I myself have never really gotten used to aiming with tracers which leaves me at a great disadvantage against hardcore players and using the aim feature more often than not leaves me a sitting duck. I think your right though, not really Goldeneye and highly unlikely, just a thought. :)
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coolDisguise

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Re: GES v4.2.3 Features -- What do you want?
« Reply #46 on: January 18, 2013, 03:58:35 pm »

Option to have a crosshair for all those put off by the lack of one, I must admit to putting a dot on my screen on occasion, sometimes it's nice not to have to use the aim feature. :)

Cheater! :O
But seriously, did you try playing more of license to kill with the pistol weaponset or something like that? I assume even putting some dot on your screen makes you slower than just 'knowing' where you have to aim because you're visually reconfirming what you're aiming at prior to shooting.
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WNxEuphonic

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Re: GES v4.2.3 Features -- What do you want?
« Reply #47 on: January 18, 2013, 05:22:36 pm »

How about custom spawn locations on maps for Uplink Points/Hills/Hack Terminals/etc? Ones that won't be on the edges of walls or in other non-prime locations.

Kratos

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Re: GES v4.2.3 Features -- What do you want?
« Reply #48 on: January 18, 2013, 06:48:00 pm »

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soupcan

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Re: GES v4.2.3 Features -- What do you want?
« Reply #49 on: January 20, 2013, 11:18:14 pm »

How about fix text scaling not working on specific HUD elements? (specifically, the weapon selector.)

It looks tiny when using 1920x1080.
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namajnaG

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Re: GES v4.2.3 Features -- What do you want?
« Reply #50 on: January 20, 2013, 11:21:25 pm »

I personally think it's fine.

Rick Astley

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Re: GES v4.2.3 Features -- What do you want?
« Reply #51 on: January 21, 2013, 12:40:00 am »

I personally think it's fine.

agreed its fine as it is...

What would be awesome was if the charater selection has images of the charaters in similar style to the original N64 Game (see the Charater Selection image below)
« Last Edit: January 21, 2013, 12:58:12 am by Rick Astley »
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soupcan

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Re: GES v4.2.3 Features -- What do you want?
« Reply #52 on: January 21, 2013, 02:52:50 am »

agreed its fine as it is...

Absolutely not! I have to use 1360x768 because I have trouble reading it.

Even if it doesn't affect your ability to read it, it still cannot be neglected as an issue. The text scale is still off and greatly affects readability for most people. And just imagine how terrible it would look on resolutions upwards of 1080p?

Not trying to sound rude, I just strongly believe it's a usability issue in need of fixing.
« Last Edit: January 21, 2013, 09:26:49 pm by soupcan »
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namajnaG

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Re: GES v4.2.3 Features -- What do you want?
« Reply #53 on: January 21, 2013, 10:06:59 am »

Absolutely not! I have to use 1360x768 because I have trouble reading it.

Well, None of us has the same eyes. It is indeed something that could be looked into. I don't think the text being slightly bigger would be a nuisance for any of us.

killermonkey

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Re: GES v4.2.3 Features -- What do you want?
« Reply #54 on: January 21, 2013, 03:29:41 pm »

How about fix text scaling not working on specific HUD elements? (specifically, the weapon selector.)

It looks tiny when using 1920x1080.


I have been meaning to fix that! Thanks for the reminder.
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Troy

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Re: GES v4.2.3 Features -- What do you want?
« Reply #55 on: January 21, 2013, 10:11:34 pm »

Yea, the sourcemod lettering is too small.
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killermonkey

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Re: GES v4.2.3 Features -- What do you want?
« Reply #56 on: January 23, 2013, 12:20:54 am »

OK,

Sniper rifle now has zoom in/out capability! I also took this opportunity to cleanup the crosshair code and made zooming in less dependent on your ping. For those with high ping you know what I am talking about.

Once you are aiming with the sniper rifle you can now use the mouse wheel to zoom in and out in increments. Your last zoom setting is saved so if you unaim and then reaim it will go back to your last zoom point. If you switch weapons the zoom point is reset to "max zoom" to help prevent griefing.

I also fixed the text size in the weapon selections.
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Peroxwhy?gen

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Re: GES v4.2.3 Features -- What do you want?
« Reply #57 on: January 23, 2013, 09:32:24 pm »

Whatever happened to depot? I rememver seeing awhile back a top down version of it.
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namajnaG

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Re: GES v4.2.3 Features -- What do you want?
« Reply #58 on: January 23, 2013, 10:25:42 pm »

Whatever happened to depot? I rememver seeing awhile back a top down version of it.

I think it was completely reworked from scratch by Sharpsh00tah.

Kratos

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Re: GES v4.2.3 Features -- What do you want?
« Reply #59 on: January 23, 2013, 10:48:57 pm »

When the loading screen pops appears, that tip text shouldn't be over the image I think, it should be under it in that empty area.

http://img19.imageshack.us/img19/936/2013012200002n.jpg

It should look like

Headshot Tip   <---  Title

Description of the tip.

They both could go in a box or without a box. It should be placed right under the image. The tip then refers to the Map name and image above.

Take a look at this

http://www.mobygames.com/images/shots/l/415392-james-cameron-s-avatar-the-game-windows-screenshot-loading.jpg

That looks readable and easy on the eyes.



This is what I mean...

http://cloud-2.steampowered.com/ugc/594741209198482463/7F99AAAF129F62CFC46851D07EA1DF650F1EC356/


« Last Edit: January 23, 2013, 10:54:39 pm by Terrowrist »
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