Debriefing > Impressions & Feedback
Almost there... but not quite yet
Rick Astley:
With the additional bots i find myself playing GES more than online- mainly as having a high ping
on servers usually ends up with major lag or getting kicked for no unfair reason
i think that GES has really evolved into something really special- visually the last couple of years- the maps have become more beautiful- Casino, Silo, Caverns, Archives and Runway come instantly to mind (especially the reimagined Archives) honestly all the GES maps are gorgeous but the recent maps have something very special about them- really highly polished.
Goldenzen has brought more beautiful music tracks: Archives, Frigate, Surface II and Caverns
im really happy that we had a brand new music track for Frigate (Now we only have to wait tracks for Train, Depot, Jungle till the circle completes :)
Honestly i have the absoute faith in The GES Team that they will continue on and bring many wondeful things in one of the greatest mods ever made :)
StupidMarioBros1Fan[1138]:
I know what it's like having to not play online due to high ping, and also to connection problems, so recently when I do get on GE:S I've pretty much had to just play against bots, which still needs some major work.
While I know that they are being worked on for 4.3, I still want to point out what I keep seeing when playing against them.
I know that they're working on fixing the bugs with bots not being able to open doors, getting stuck in doors and in vents, spawning and not being able to get out of the location, like in Siberia. Bots that spawn near the Surface 1 exit, which in the map just teleports you to the bunker entrance, just stand there and don't seem to know that they can use the ladder to leave. Also bots spawning with oddjob's hat, which hasn't happened to me before except maybe on an oddjob bot, also them just standing ontop of armor spawns, and the getting hit sends them to a displacement error, which I'm exactly sure what is. :-\
However just playing with them normally, they tend to move back and forth a lot, or just stand still looking around like a newbie admiring the detail of the level or someone looking at the menu. They do get harder each difficulty, but not that much. I mention this because Perfect Dark for the N64 had much better bot AI, although they did have more difficulty levels, they did get challenging on the harder difficulties. I know in my thread I did compare some elements of GE:S to GE X, but it would be nice to have bot AI that could go toe-to-toe with some of the best players. It just bothers me when a N64 game seems to have better bot AI than a recent game or mod of a recent game. :/
I am hoping that we're getting even more new songs for 4.3 because the remixes in this mod are purely amazing, and are practically the only songs I listen to. xD
And actually we already have Jungle, it's just called Basement because it was only used in multiplayer, unless you mean an actual track with just ambient noises and animals like the track that plays in the original level. Having more X songs would be nice too because they usually get your heart pumping when they play during an intense match. :)
StrikerMan780:
--- Quote from: Spacedud on December 05, 2013, 02:25:34 pm ---Right, because having no response when shooting a person is good gameplay. How did you guys even come to such a conclusion in the first place? I don't even. My personal experience when shooting somebody in GE:S is hearing a sag of vegetables drop on the floor. That's it.
GE:S generally lacks gameplay response. I'll just say. The gameplay feels very lifeless. And with such reasoning about response sounds then I can see way this is also the case about other aspects of the gameplay.
Okay, so I know this is an older post I'm responding to, and I heard that there's being implemented such response sounds coming in 4.3. Great if true.
I'm glad to see others wanting this feature, too. GE:S desperately needs more such personality that this feature would bring.
I'm also sad about no Greenlight possible. I don't understand why this is, since this mod is free, but hopefully you guys can keep the moral up.
--- End quote ---
I agree, GES should have some pain sounds (only for confirmed hits), and to top it off, that nice loud fleshy smack noise that occurs from bullets hitting people in the original. Adding those in would breathe a lot more life and impact to the weapons and the game itself. Since GES is open-source now, I may see about contributing the bullet smack sounds as a push request. That, and perhaps a re-aligned PP7.
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