Debriefing > Impressions & Feedback

Things we need in GE:S and new gamemode idea

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Yes! I am Invincible!:
Hello. i'd like to show you some ideas that i've been thinking.

Gamemode: Tag Team (trying to figure out a better name lol)

seriously, i got this idea when i was sleeping  :D
So, the thing is on this gamemode, that it's a team deathmatch, BUT, when you die, you spawn on the opponent's team, and when you die on that you spawn on the other, and etc. And the team who has eliminated opponents to the own team, wins.
i've played this kind of gamemode, and IT IS A FUCKING MADNESS. People hunting the last person alive. it's so fun.

The new ideas on GE:S.

Left handed option. This would be nice for left handed people.

Akimbo weapons. i've been thinking this and Akimbo weapons would be AWESOME. you can like only equip pistols or submachine guns as akimbos for more realism or just able to akimbo all *trollface when thinking akimbo RCP's*

That's it. i hope you devs and others liked these ideas, and give me some feedback.  :)

namajnaG:
Howdy!
Well first, I don't quite understand the gameplay idea, Might just be me being dumb... You switch teams every time you die, But how do you end up eliminated? How does the point system works?

Second, I believe the left-handed option is already integrated into the game as "cl_righthand 0"
I could be wrong though, But this usually works on other source games. Always used it for CS/CS:S and at some point if I remember right, TF2.

Third, Dual weapons have been discussed in the past, A lot.
Thing is, In the original Goldeneye Mutliplayer mode, Dual weapons we're not available, Thus, Dual-wielding is not planned AFAIK. (Dev's might be hiding something, Who knows?)

Rick Astley:
i want to see ninja pirates....no wait Ninja Pirate Robots...no wait Ninja Pirate Ghost Robots which fire out man eatting hamsters!! Ninja Pirate Ghost Robots with weapons that fire out man eatting Hamsters voiced by Uncle Phil himself

Rick Astley:
the last post was a joke....

i still want to see Jungle...is kinky still working on that

Yes! I am Invincible!:

--- Quote from: namajnaG on December 08, 2012, 11:07:03 am ---Howdy!
Well first, I don't quite understand the gameplay idea, Might just be me being dumb... You switch teams every time you die, But how do you end up eliminated? How does the point system works?

Second, I believe the left-handed option is already integrated into the game as "cl_righthand 0"
I could be wrong though, But this usually works on other source games. Always used it for CS/CS:S and at some point if I remember right, TF2.

Third, Dual weapons have been discussed in the past, A lot.
Thing is, In the original Goldeneye Mutliplayer mode, Dual weapons we're not available, Thus, Dual-wielding is not planned AFAIK. (Dev's might be hiding something, Who knows?)

--- End quote ---
Dual weapons WERE in the beta in GE 64, but because of world model issues they had to take it out....at least i've heard that. And there's no points, when you die, you go to opponents team, and the team who gets all opponents on the own team, wins. It's like Zombie Survival, Humans vs. zombies. But....in GE:S MI6 vs. Janus Get it? it's cool.

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