Debriefing > Questions, Help, & How To's
Objects fading out and FOV ajustments
major:
I know what he's talking about. Props do fade at a distance that sometimes your still in the room. You can see it on Casino at certain points, and other maps.
If your near big double stair case on casino and look toward piano, the pillars in that room disappear.
Odds are just props being set to low and being removed before player fully looses sight.
killermonkey:
Good call on the FOV calculations.. I'll add that to our bug list to pull the current value of the FOV for use in determining zoom.
As for the models fading, I think you might be blowing that out of proportion a tad. A couple models with bad settings is not the end of the world. We can tweak that in an update, please post screenshots of the offending models so that we can fix it.
(Tip: use cl_showpos 1 to show your current position in the top right corner for screenshots)
killermonkey:
Can you tell me what convar command you use to change your field of view? Is it "fov"?
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