Debriefing > Bug Reports & Fixes
Game Crash at launch. Cache needs repair
Azumazon:
So I try to launch my favorite MOD tonight and get this weird error.
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Engine Error
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MountFilesystem( 317 ) failed: SteamMountFilesystem(4276,317,0x1ab2f638=,0x1ab2f528) failed with error 116: Cache needs repair
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OK
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Searched and everyone said that you need to verify the game files along with SDK 2007 I was able to on SDK, but not on GE:S. Is there a way to do this on the mod? I have some crash logs, but I have to figure out something for the upload if that would be helpful.
major:
I'd suggest just uninstalling and reinstalling GE:S. Backup your 'gamestate.txt' if you want to keep your achievements.
'gamestate.txt' is located in 'Program Files\Steam\steamapps\sourcemods\gesource'
Someone might have have a better fix, but that should also do the job.
Could possibly try checking Hl2:EP2 cache if you have that installed.
Verify SDK 2007 Cache.
killermonkey:
This means your SDK 2007 files are corrupt. You need to go into the properties of the SDK and "verify game cache".
GE:S does not have any game cache files, therefore it is impossible for this to be the mod's fault. Your steam files are corrupted.
Kratos:
--- Quote from: killermonkey on December 02, 2012, 04:27:46 pm ---This means your SDK 2007 files are corrupt. You need to go into the properties of the SDK and "verify game cache".
GE:S does not have any game cache files, therefore it is impossible for this to be the mod's fault. Your steam files are corrupted.
--- End quote ---
^ Killermonkey knows his shit well! Don't ignore every detail.
I8PP:
I have the same problem, except it mentions MountFilesystem( 421 ).
I verified integrity of tool cache of SDK 2007, and tried reinstalling it, but no dice.
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